I didn’t play much Star Wars so I’m mostly dependent on the Genesys book to understand how the bits of the system fit together. When thinking about big monsters, discussion often touches on how it’s hard to make a big monster significantly stronger than a (typically human sized) PC. Sometimes people have mentioned that Silhouette is what makes the difference.
Looking at the core rule book, I only see two significant effects of Silhouette:
- It governs what you can carry like a mount would
- It makes you easier to hit if you are significantly bigger than your enemy (and vice versa).
Neither of these would make an enemy more dangerous or mechanically impact damage or Brawn rolls to (for example) open a stuck door. Am I missing something?