Hiya. Our group is combing rogue trader/planeraty empires/40k games as the rogue trader and his retinue are into the whole conquering worlds for the emperor thing. So far is going swimingly well. However they now want to 'buy' a sub orbital grav -effect generator. Ill explain, its one of the planetstrike missions from 40k and this piece of equipment is described on page 44 under the Mass Drop Strategem as such:
" Huge sub orbital transports take station in the upper atmosphere and project cones of anti-grav from ancient and freqently ill maintained grav effect generators. Imperial guard troopers literally step into the anti grav field and float down towards the ground. This approach is extreemly dangerous, as even a glancing hit from ground to air fire may cause the anti-grav cone to veer wildly, leaving the drop troops to the tender mercies of the worlds gravity "
The guys want to purchase one for the dynasty so they can shove troops menials and colonists (and random men who would have rather stayed at home) so as to colonise a planet without the dreary tedium of hundreds of runs of landers and lighters, and from a role play point of view its easier to say - "the men and materials will float down to the planets surface in X days"
However I have a number of questions buzzing which I want to put to the forum
1) Do you think the transport is a seperate smaller non 'hull' class of craft that can be purchased, or is it a Transport with a "grav effect generator" component?
2) If its a component what do you think is power/space/ship points outlay should be
3) Weather a component or a nifty piece of seperate kit, what do you guys think would be a appropriate aquisition modifier for such a thing
4) What roleplay restrictions should there be on it, can you see situations in which it can be horribly misused and how would you counteract this?
Any comment will do as I think that that this could be usefull for you own rogue trader games, especially when it comes to colonisation/exploration/mercantile endevours.