Smaller boxes?

By Glucose98, in Runewars Miniatures Game

This is AWESOME! The fact that they're changing it means they're adapting, which means (I hope) that they intend to keep this dog (err...demon) in the fight! I dig the packaging.

Smaller boxes is generally a good thing for retail too. Take up less space for the same product.

As a student i hope the exspansion boxes will be discounted "(foolish to be in to miniature gaming as a student i know*)". Would imagine smaler transport cost for these products, maybe we as consumers can get some of that cost reduction?

Edited by Datskor
6 hours ago, Datskor said:

As a student i hope the exspansion boxes will be discounted "(foolish to be in to miniature gaming as a student i know*)". Would imagine smaler transport cost for these products, maybe we as consumers can get some of that cost reduction?

It would be nice, but FFG already slashed the prices on this game. If I recall correctly, regular boxes were $30 instead of $25 and siege boxes were $40. Those prices got shouted down pretty quickly.

My concern with lowering prices is that a lower profit margin means they need to sell more units. If the interest just isn't high enough to move lots of product, higher prices would still allow the game's own sales to support itself. (This business analysis brought to you by an entomologist, so take it with a grain of salt. ;) )

(Also, having just finished grad school in August of last year, I feel your pains about wanting to game as a student.)

Edited by Budgernaut
20 minutes ago, Budgernaut said:

My concern with lowering prices is that a lower profit margin means they need to sell more units. If the interest just isn't high enough to move lots of product, higher prices would still allow the game's own sales to support itself. (This business analysis brought to you by an entomologist, so take it with a grain of salt. ;) )

Well as I originaly came from a boardgaming background so the price of miniature gaming was always a bit daunting. But the high value of the basebox and the fasinating game mechanics convinsed me to invest. Having lower prices could increse the sales by opening Runewars up for new market segments. Certainly would be a more easy sell to my student friends.

20 minutes ago, Budgernaut said:

It would be nice, but FFG already slashed the prices on this game. If I recall correctly, regular boxes were $30 instead of $25 and siege boxes were $40. Those prices got shouted down pretty quickly.

I envy the prices in the US as over here in Norway you look at pricetags in the range 30 - 35$ for regualar boxes nowdays.

Edited by Datskor

Do not forget americans do not include VAT in their prices.

I dint think of that ? but even so the price FFG set on their webside is a guide-line price. If you compare the actual prices on online stores even with VAT (MVA in norwagian, and is indeed included in norwegian prices) there is a relativly large discrepancy in prices. There is an argument for the fact that norwegian city's/towns are smaler markets, and thus the risk of not selling the produce increses. Incresed cost from incresed risk and/or transport cost.

Anyway never understod why american prises isn't shown with VAT added. Seems consumer hostile to have the actual price be convoluted?

Edited by Datskor
6 hours ago, Datskor said:

?

Anyway never understod why american prises isn't shown with VAT added. Seems consumer hostile to have the actual price be convoluted?

Sales tax in America varies not only from state to state, but county to county and city to city. And states can't tax things being shipped into the state directly (though they can impose a use tax—they just have to collect it differently). Until recently, adjusting prices to deal with the overlapping jurisdictions wasn't practical.

It sounds silly now in the age of computerized online sales, but it was a valuable necessity when our constitution was being made, as the states were engaging in trade wary with each other, with teaching goods being shipped through the state but not starting or ending in that state being a favored tactic.

Thanks for the explanation I can see different VAT between states but between city's and counties seems wierd.

2 hours ago, Datskor said:

Thanks for the explanation I can see different VAT between states but between city's and counties seems wierd.

That also has to do with our history, and the way that we set up pretty much all our governing bodies independent of each other, with a strong emphasis on "We're going to tell you how to run us" when they did so. Some places want more government projects and are willing to pay for them, and other places wanted to pay less for government projects, and will do without them if needed. So the tax rates are all over the place.

4 hours ago, Datskor said:

Thanks for the explanation I can see different VAT between states but between city's and counties seems wierd.

Some of the larger cities and counties add a 1% tax each to help pay for things. So I pay 8.25% at the store, that's 6.25 to the state, 1% to the city, and 1% to the county. When you're talking smaller items like food that are also used repeatedly, this isn't enough to cause someone to drive to the next city or county over because you're paying the difference in gas. So it is more a way for the city/county potentially to dip into the pie. Smaller cities/towns/counties often don't have this. And Xelto is right in describing this. This is our 10th Amendment at work, allowing for the people in a smaller community to make choices about what they want or don't want and what they are willing to pay for those things.

On 4/28/2018 at 5:28 PM, Budgernaut said:

It would be nice, but FFG already slashed the prices on this game. If I recall correctly, regular boxes were $30 instead of $25 and siege boxes were $40. Those prices got shouted down pretty quickly.

My concern with lowering prices is that a lower profit margin means they need to sell more units. If the interest just isn't high enough to move lots of product, higher prices would still allow the game's own sales to support itself. (This business analysis brought to you by an entomologist, so take it with a grain of salt. ;) )

(Also, having just finished grad school in August of last year, I feel your pains about wanting to game as a student.)

Just to add to this, look at the upgrade cards, unit cards and the prize alt-arts.

There is not a lot of art to pay for unlike X-Wing, Legion, Arkham Horror LCG, Mansions of Madness etc.
They may have counted on lower sales.

Edited by Polda

I really liked the new, cleaner design.
Took me a while to notice that there is no more "Miniatures Game" in the title.

On 6/1/2018 at 6:19 PM, marcelocollar said:

I really liked the new, cleaner design.
Took me a while to notice that there is no more "Miniatures Game" in the title.

Didn't notice they dropped that

I definitely prefer dropping that "Miniatures Game" in the title. Seemed goofy. Like "TheFacebook" before "Facebook"...

11 hours ago, joopahtroopah said:

I definitely prefer dropping that "Miniatures Game" in the title. Seemed goofy. Like "TheFacebook" before "Facebook"...

I disagree. As a huge fan of Runewars (I'm talking about the boardgame, here), it is incredibly confusing to have two products called "Runewars." I prefer it to be Runewars: Miniatures Game. Just my two cents.

On 6/5/2018 at 4:16 AM, Budgernaut said:

I disagree. As a huge fan of Runewars (I'm talking about the boardgame, here), it is incredibly confusing to have two products called "Runewars." I prefer it to be Runewars: Miniatures Game. Just my two cents.

Yeah, I agree that there's now ambiguity between the old board game and the miniatures game, but does it matter all that much? The board game has been OOP for a while, hasn't it?

6 hours ago, joopahtroopah said:

Yeah, I agree that there's now ambiguity between the old board game and the miniatures game, but does it matter all that much? The board game has been OOP for a while, hasn't it?

Yeah. For most people it's not an issue.