The basic idea of this fleet it that it can make use of any of the objectives (but ideally it wants Hyperspace). Against my usual opponent, a six point bid is enough to ensure I get Second Player. With Advanced Gunnery and Hyperspace, the MC30c is the objective ship (A wings would deploy w/ MC30c). With Dangerous Territory, Jaina's Light is the Objective ship. Regardless of the Oblective,the B wings will be on the Profundity.
Raddus Assault
Author: Admiral Attackbar
Faction: Rebel Alliance
Points: 394/400
Commander: Admiral Raddus
Assault Objective: Advanced Gunnery
Defense Objective: Hyperspace Assault
Navigation Objective: Dangerous Territory
MC75 Armored Cruiser (104 points)
- Profundity ( 7 points)
- Fire-Control Team ( 2 points)
- Rapid Launch Bays ( 6 points)
- Quad Battery Turrets ( 5 points)
- Heavy Ion Emplacements ( 9 points)
- Assault Concussion Missiles ( 7 points)
= 140 total ship cost
MC30c Torpedo Frigate (63 points)
- Admonition ( 8 points)
- Ordnance Experts ( 4 points)
- H9 Turbolasers ( 8 points)
- Assault Proton Torpedoes ( 5 points)
= 88 total ship cost
[ flagship ] CR90 Corvette A (44 points)
- Admiral Raddus ( 26 points)
- Jainas Light ( 2 points)
- Turbolaser Reroute Circuits ( 7 points)
= 79 total ship cost
1 Keyan Farlander ( 20 points)
2 B-Wing Squadrons ( 28 points)
1 Shara Bey ( 17 points)
2 A-Wing Squadrons ( 22 points)
= 87 total squadron cost'