Consistent 7-8 Dice from Ezra

By j_man_04, in X-Wing Squad Lists

Just something for fun. Haven't gotten it on the table yet, but I'm hoping to next time I play.

Ezra Bridger (20)
Swarm Leader (3)
Finn (5)
Targeting Computer (2)

Jan Ors (25)
Swarm Tactics (2)
Ion Cannon Turret (5)
Moldy Crow (3)

Ahsoka Tano (17)
Veteran Instincts (1)
Rey (2)
Captured TIE (1)
Sabine's Masterpiece (1)

"Zeb" Orrelios (TIE Fighter) (13)

Total: 100

View in Yet Another Squad Builder

Ezra at Range 1 gets 8 dice:
3 - primary value
1 - range bonus
2 - Swarm leader (Ashoka/Zeb)
1 - Jan Ors ability
1 - Finn adding a blank

Additionally, Ashoka's skill gives Ezra an aditional action for the chance to have a focus and target lock for modifications.

Jan's Swarm tactics lets Ezra shoot relatively early before he dies.

Ion on Jan to help keep a ship in Ezra's arc.

i just cant understand why the the attack shuttle has 3 attack, it's too similar to the xwing and honestly better firepower wise due to the turret, (crew vs. astromech is a wash and xwings dont use torps) so for -1hull and red hard3s the shuttle gets red hard1s and a turret, i dont get why such a tiny shuttle got given so much firepower, it's more than the premiere snub-fighter of the day and for no good reason, it's a shuttle! why is it an objectively better dogfighter than the xwing, a purpose built starfighter?