Listen... I hear ya. But it is getting pretty tiresome.
I understand that X-Wing used to be this real simple game, with a few upgrades or even naked ships. I get it. However, times have passed, and not everything can remain the same. You cannot have THIS many different types of units, have them all relatively useful, without some complicated mechanics... The designspace is incredibly tight if we are only allowed to work with the basic stats, actions and dials.
It is just not feasible to have a large number of ships, and a simple game at the same time. If you did, the units would be too similar to each other.
Now, I hope I don't have to explain why FFG won't roll back the new mechanics introduced by several ships over the years. And ships with new mechanics tend to be stronger... Not even due to the flaws of bad design... It's simply more mechanics.
Now, here we are at an interesting point. The desires of wanting more ships and the desire for a simple game are mutually exclusive. Therefore, your complaints about ever more mechanics and cards are somewhat misplaced.
By wanting more ships, you also necessitate more mechanics and more complex rules.
If you are bothered by this, stop buying new ships, and play with wave 1-6 products. Or whichever you like...
But if you are like me, constantly whining about fixes and new ships... Then please shut up... You are impossible to please. You want to have the cake, and eat it too. That's not how it works. I understand being frustrated, believe me I do... but setting unrealistic expectations towards FFG just creates more salt... and it's not like we are in a shortage or anything...
Cheers.