I'm looking at my X-Wings becoming cheaper and so much better at repositioning, which, on the surface, is emotionally great!
But after I have enjoyed an original (pre-Wave IV style game), I came to understand that I really don't want better repositioning T-65s. I won, but in a real way, lost flying them. I want better T-65s that are T-65 with all their original designs powers and limitations in tact. Like free Proton Torpedo Title ? Are the designers reacting to imbalance by simply throwing all ships the same game abilities? If so, doesn't this make the abilities of original ships that relied on being super agile/fragile repositioning receive a game-play indirect nerf?
Is the game loosing its unique parts, its unique factions?
Did the game's core uniqueness start to slipping with the design decision to make turrets the best game component?
Now fixes are simply washing away the under the turret abilities?
I fear the designers are destroying the games core more and more with each design "fix" release.
It felt good, but now it feels bad...sad panda.
........now where's my tea?