Forget the Tie Fighter, how do we fix the Interceptor???

By pickirk01, in X-Wing

Maybe Errata the Title to also add an EPT Slot and/or reduce the cost of equipped Mods and or EPTs by 1?

This could finally give the EPT to those that don't have it like Lorrir and Kanos while it could let Soontir, Carnor and Turr take VI or Predator so their actions are freed up for evade/arc dodge.

Most likely still not enough given the sheer amount of unavoidable damage that is out there.

Flexible Combat Fitout . TIE only, Imperial Only. Modification, 2 points.

At the start of setup, choose any number of different Modification upgrade cards you do not have equipped, whose combined points cost is two or less, and equip them.

(Because for goodness’ sake, the Punisher and Bomber with their 3 different fix Modifications, and yes, this does allow the Squint and /sf to have a little flexibility in not always including Autothrusters/LWF, and being able to swap it out for TIE Mk2 and the below Ablative Duranium Panels if there are bombs and harpoons around, and yes it lets QD/Vader get Guidance Chips on top of LWF/Engine)

Ablative Duranium Panels . TIE only. Imperial Only. Modification. Dual card. 1 point.

Side A When you are not the target of an attack and you are dealt a face down damage card, you may flip this card to discard that damage card.

When you are not the target of an attack and you are dealt a face up damage card, you may flip this card to flip that damage card face down, or discard this card to discard that damage card.

Side B (Damaged) When you are not the target of an attack and you are dealt a face down damage card, you may discard this card to discard that damage card.

When you are not the target of an attack and you are dealt a face up damage card, you may discard this card to flip that damage card face down.

(Because honestly, screw Harpoon Missiles, and bombs, and Sabine. Hopefully balanced as those effects can still take shields away, and you only get a maximum of two uses out of it, or one if you want to discard a faceup entirely. Something like this might just manage to unfrack swarms)

Endless Ranks , title, 0 points

Galactic Empire Only, unique TIE Only

When you are destroyed, at the start of the next planning phase, flip your ship’s base token over, and your ship is returned to play anywhere within range 1 of a board edge. Your pilot card is flipped to denote this, and the new ship has all non-unique upgrades equipped except this and any [elite].

The new ship costs 0 points for the purposes of determining the victor of the game.

(The new ship is deployed the following round, which means that if you run out of ships entirely in a single round, the game ends at that point. It costs 0, so it doesn’t add to your MoV, but it can win the game if it (along with other Endless ships) is the only ship left on the board, and it contributes to final salvo if your remaining MoV is equal to theirs, but not in the case of mutual destruction.)

I've posted these elsewhere.

IDC.

It's a three greens lost cause. Just keep using Soontir

Option B.) It's already fixed and called the TIE Striker

This is my absolute favorite ship in the Star Wars Universe by far.... love the OP's idea. I'd love TIE Interceptor Swarms to be a thing.

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Krennic is going to help Fel a good bit but I agree with the title adding making mods cheaper

I've posted elsewhere...

No guts, no glory. Title, 0 points

Tie only, you must have 4 hull or less to equip this card. Limited.

At the START of ACTIVATION, if you have no shields, perfom a free focus action.

You may equip an additional title.

Increases action economy for non Bomber, non Reaper ties, but only when they are down to hull. Intercepters and Fighters, being ALWAYS down to hull, can count on the bonus.

Title - TIE only - Dual card - cost [0]

Elite training - You may equip this card in addition to another equipped title upgrades. When defending, you may reroll all [blank] results, if you do, flip this card.

Elite training [exhausted] - You may equip this card in addition to another equipped title upgrades. At the end of the combat phase, you may gain a weapons disabled token, if you do, flip this card.

9 minutes ago, Jehan Menasis said:

Title - TIE only - Dual card - cost [0]

Elite training - You may equip this card in addition to another equipped title upgrades. When defending, you may reroll all [blank] results, if you do, flip this card.

Elite training [exhausted] - You may equip this card in addition to another equipped title upgrades. At the end of the combat phase, you may gain a weapons disabled token, if you do, flip this card.

So it's just a constant re-roll of all blanks for zero points, at no cost at all?

WD tokens fall off in the end phase. You get it after the combat phase, so it means nothing.

Not a very balanced card, this one.

1 minute ago, Commander Kaine said:

WD tokens fall off in the end phase. You get it after the combat phase, so it means nothing.

****! You got me!.... nah, obviously it was a brain fart ... Thus:

Title - TIE only - Dual card - cost [0]

Elite training - You may equip this card in addition to another equipped title upgrades. When defending, you may reroll all [blank] results, if you do, flip this card.

Elite training [exhausted] - You may equip this card in addition to another equipped title upgrades. At the start of the combat phase, you may gain a weapons disabled token, if you do, flip this card.