So guys, how are we going to take advantage of the pilots and cards in this pack?
X-Wings which were already better suited to Epic than Satandard.* Now they are cheaper and more maneuverable so that is awesome right there. Throw your 3-6 of them in there and save points to load another cargo and crew on your Tantive or add a slippery little Prototype pilot in there.
I think the biggest impact may be the two crew, Saw and Magva. Magva and a Weapons engineer go a long way toward giving your Tantive some really good action economy as well as boosting your offense. And Saw, wow, a Tantive might take 3 or 4 self damage in a turn, but if it can turn 4-8 focus results into crits and get 3-4 of them through, that is worth it. Between these two crew and some Tibana gas, you have your offense set up for about three rounds. Leaves you free to set the rest of the Corvette up to either regen its shields or give 2-3 rounds of buffs to your squad.
What else are you guys thinking of for Epic with the new pack? How, if at all, do you think the new U-Wing Pilot abilities can help?
*I realized I mistyped standard before posting but the irony of the mistake was too funny to correct.
Edited by pickirk01