https://www.fantasyflightgames.com/en/news/2018/4/24/heart-of-the-elders/
Calvin is cool against all odds.
https://www.fantasyflightgames.com/en/news/2018/4/24/heart-of-the-elders/
Calvin is cool against all odds.
11 minutes ago, 987654321 said:https://www.fantasyflightgames.com/en/news/2018/4/24/heart-of-the-elders/
Calvin is cool against all odds.
Correction: Calvin is EVEN COOLER against all odds.
I played his base values wrong for a few games. I could have been using Rise To The Occasion the whole time. I can't wait to use Against All Odds with him.

Now, we could talk about how good this card is, doubly with Calvin. But let's forget all of that, and muse over how amazing this art is! This should be a double splash page in an RPG to give you ideas for your next campaign.
5 minutes ago, Duciris said:
Now, we could talk about how good this card is, doubly with Calvin. But let's forget all of that, and muse over how amazing this art is! This should be a double splash page in an RPG to give you ideas for your next campaign.
Considering it's the box cover for Eldritch Horror, the art is pretty familiar to many of us. ![]()
4 minutes ago, Duciris said:
Now, we could talk about how good this card is, doubly with Calvin. But let's forget all of that, and muse over how amazing this art is! This should be a double splash page in an RPG to give you ideas for your next campaign.
That is the cover art for the base game of Eldritch Horror; all of the big EH boxes have AMAZING art . I have been saying for years that FFG would make a mint selling frameable prints of the box art.
Lola's pretty awesome for her cost. The stat boosts are great, and a freebie clue pickup? That's going to be incredible.
Olive is less universally good, but there are definitely some shenanigans you can pull with a lot of other combos, Jim being at the top of the list.
Glad Rouge is getting some higher level allies.
Anyone skilled enough to do the math on Olive? I assume FFG did it in order to cost her properly. My gut tells me you increase you chances of failure but are better at avoiding special tokens.
Olive is especially nice for non-skill check draws, like Hypnotic Gaze or the Clover Club Cardroom.
I mean, I think so. How would that work exactly? She says to resolve both -- do you get the benefit of both tokens in the card room?
Edited by CSerpentSorry for the digression, but does anyone know what stories this one is based on? I've read a lot of the reference materials for the other campaigns while I was in the middle of them, and found that I missed the reasons behind a lot of the cards, so I wanted to get ahead of the ball this time around. Thanks.
41 minutes ago, CSerpent said:Olive is especially nice for non-skill check draws, like Hypnotic Gaze or the Clover Club Cardroom.
I hadn't thought about that. Good use. I suppose with the statue you can draw 3 and 1.
2 minutes ago, agarrett said:Sorry for the digression, but does anyone know what stories this one is based on? I've read a lot of the reference materials for the other campaigns while I was in the middle of them, and found that I missed the reasons behind a lot of the cards, so I wanted to get ahead of the ball this time around. Thanks.
I have thought the whole thing is vaguely related to "The Mound". It has an ancient civilization that worships Yig and Cthulhu that stretches from Florida through Mexico.
That being said, from what I have seen so far, its hardly a perfect match. Nothing Lovecraft wrote about was set in Mexico. There has yet to be a mention of the "people" that appears in "The Mound" though they do live underground.
You could also check out "The Curse of Yig".
1 hour ago, CSerpent said:I mean, I think so. How would that work exactly? She says to resolve both -- do you get the benefit of both tokens in the card room?
I'm honestly not sure. I think you'd actually get all three, because the card room triggers on the reveal rather than resolution. But the text on the card room might also apply only to the token it tells you to reveal, making the other two from Olive extraneous. I think we'll need Matt to clarify this one.
40 minutes ago, Jobu said:I suppose with the statue you can draw 3 and 1.
Olive and the Statue are both replacement effects, so they can't trigger off the same token draw. But I think you can nest them, triggering the other on the reveal of each of the new tokens. So for example you could use Olive, then use the Statue on one of the three she reveals - so ((Draw 2, Keep 1), Draw 1, Draw 1) Keep 2. Or you could use the Statue first, and Olive on one of the draws, so it would be ((Draw 3, Keep 2), Draw 1) Keep 1. That seems the best choice, as it would give you a choice of 4 tokens but you'd only keep one of them.
18 minutes ago, Buhallin said:I'm honestly not sure. I think you'd actually get all three, because the card room triggers on the reveal rather than resolution. But the text on the card room might also apply only to the token it tells you to reveal, making the other two from Olive extraneous. I think we'll need Matt to clarify this one.
It's the same wording as Grotesque Statue, though, and that has been ruled thusly: "If you use Grotesque Statue to 'ignore a chaos token', treat it as if you've never revealed that token, for purposes of effects that trigger if a specific symbol is revealed".
Of course, now we have to decide if "-4" is a symbol.
QuoteOlive and the Statue are both replacement effects, so they can't trigger off the same token draw. But I think you can nest them, triggering the other on the reveal of each of the new tokens. So for example you could use Olive, then use the Statue on one of the three she reveals - so ((Draw 2, Keep 1), Draw 1, Draw 1) Keep 2. Or you could use the Statue first, and Olive on one of the draws, so it would be ((Draw 3, Keep 2), Draw 1) Keep 1. That seems the best choice, as it would give you a choice of 4 tokens but you'd only keep one of them.
You could also use a charge on each of the three Olivia tokens.....
Edited by CSerpent1 minute ago, CSerpent said:It's the same working as Grotesque Statue, though, and the wording there has been ruled thusly: "If you use Grotesque Statue to 'ignore a chaos token', treat it as if you've never revealed that token, for purposes of effects that trigger if a specific symbol is revealed".
You could also use a charge on each of the three Olivia tokens.....
Fair point, probably just get to keep the 2.
And yeah, you could use Olivia and 3 Statue charges to reveal 6 and keep 1. That had better be one REALLY important test ![]()
But now I'm thinking, if the ignored token is "never revealed", you couldn't have used Grotesque Statue on it. But you wouldn't know until you revealed it which one you were ignoring.
I think I won't worry about this for now....
9 minutes ago, CSerpent said:But now I'm thinking, if the ignored token is "never revealed", you couldn't have used Grotesque Statue on it. But you wouldn't know until you revealed it which one you were ignoring.
I think I won't worry about this for now....
That doesn't kick in until after the Statue effects have triggered. You don't go back in time and un-trigger it, and it's resolved by the time it gets ignored.
2 hours ago, Buhallin said:That doesn't kick in until after the Statue effects have triggered. You don't go back in time and un-trigger it, and it's resolved by the time it gets ignored.
That's true, it would finish first.
Now you have me thinking -- "Oh, man, I don't like any of these six tokens. I think I'll Time Warp and try again."
10 hours ago, agarrett said:Sorry for the digression, but does anyone know what stories this one is based on? I've read a lot of the reference materials for the other campaigns while I was in the middle of them, and found that I missed the reasons behind a lot of the cards, so I wanted to get ahead of the ball this time around. Thanks.
From the articles, it seems to involve Yig, who appears in "The Curse of Yig". The preview articles have been quoting from "The Nameless City", so that's probably a good one to read too.
Any other Yig stories people know of?
Eh. Yig isn't used much. People have mixed him in with a lot of other snake gods. Mostly Quetzalcoatl for real gods, but also Howard's Set from the Conan stories and the Great Serpent from the Kull stories.
Lovecraft never really wrote about Yig. There was one story he took from another author and rewrote so it could be published under his name, and that's it. It's a pretty short one, too and pretty light on the mythology. There's a god named Yig, the natives of Oklahoma hate and fear him, he punishes people who kill snakes, the protagonists kill a nest of rattlesnakes, they die or go insane, it might be mythical.
Looking him up on a few fan wikis and so on, no one has really used him again after that, before the RPGs. Usually, those involve some mystical dragon or serpent somewhere around the world that's sent by Yig and the protagonists have to kill it.
Edited by Eldan985
7 hours ago, Eldan985 said:... There's a god named Yig, the natives of Oklahoma hate and fear him...
That's true. We do. Well, him and tornados, but I've always felt he had little enough to do with those.