RttNotZ Preview

By Jobu, in Arkham Horror: The Card Game

https://www.fantasyflightgames.com/en/news/2018/4/23/the-last-midnight/

Looking good so far.

I really hope they address some of the weaknesses in the scenario as opposed to just making it harder. Looks like there will be more variability at least.

Specifically:

A. This campaign really punishes you for bad endings, making the next scenarios harder, worse it snowballs.

  1. Ghoul Priest carrying over for the rest of the campaign
  2. Escaped cultists carrying over to next story

This could easily be addressed by giving additional bonuses for bad endings.

B. The last scenario could use some work. The ability to just tool up and kill the big bad is a serious weakness. This could be addressed by making the big bad less powerful if you got some of the clues off of its location or some way that is more clever for me to think of.

The picture on the news page got me thinking...Has it ever occured to anyone that Chantler is a compound word, comprised of "chant" and "antler"?

*dramatic music intensifies*

Huh. I mean, it's not, it's a version of Chandler, one who makes candles, but it's still neat.

I mean, we're never given a reason why she fights the cult and starts the whole mess. Maybe she's an ex-member.

I hope they'll add an option to burn the witch, instead of your own house. After all, she's already got the fire with her...

15 minutes ago, django042 said:

I hope they'll add an option to burn the witch, instead of your own house. After all, she's already got the fire with her...

Burn the witch!

5 hours ago, Eldan985 said:

Huh. I mean, it's not, it's a version of Chandler, one who makes candles, but it's still neat.

I mean, we're never given a reason why she fights the cult and starts the whole mess. Maybe she's an ex-member.

Lita Chandler => "Light a candle!"

Or "Light an antlered chanter!"