HP to cost?

By Ram, in X-Wing

I am sure there are several of these available somewhere, but my google-fu is too weak. Is there a summary of HP to cost ((Shields + hull) / Points cost) available somewhere?

Not that I'm aware of, because it's not a very informative measure as HP is far from the only thing used to determine cost.

The Ghost (35:16) will probably be about the best ratio available, and the TIE Interceptor probably the worst..

The Ghost
The Lamba
B/SF-17

To my knowledge, and excluding epic ships.

Edited by Jadotch
40 minutes ago, thespaceinvader said:

Not that I'm aware of, because it's not a very informative measure as HP is far from the only thing used to determine cost.

The Ghost (35:16) will probably be about the best ratio available, and the TIE Interceptor probably the worst..

The resistance bomber (12/25 or 0.48) barely edges out the Ghost (16/35 or 0.457...)

11 minutes ago, Jadotch said:

The Ghost
The Lamba
B/SF-17

To my knowledge, and excluding epic ships.

Lambda's (10/21 or 0.476...) looks to be the #2. Good call; I would have never thought of the Lambda.

EDIT: Even some of the Epic's aren't really comparable:

GR-75 (12/30 or 0.4)
C-ROC (14/35 or 0.4)
Gozanti (14/40 or 0.35)
CR90 (24/90 or 0.266...)
Raider (26/100 or 0.26)

Edited by Yakostovian
51 minutes ago, thespaceinvader said:

Not that I'm aware of, because it's not a very informative measure as HP is far from the only thing used to determine cost.

The Ghost (35:16) will probably be about the best ratio available, and the TIE Interceptor probably the worst..

The TIE Phantom (25:4) is actually slightly worse than the Interceptor (18:3), though a theoretical PS1 Phantom pilot would put the Interceptor back on top.

Edited by nexttwelveexits
I didn't watch Rebels.
12 minutes ago, nexttwelveexits said:

The Phantom (25:4) is actually slightly worse than the Interceptor (18:3), though a theoretical PS1 Phantom pilot would put the Interceptor back on top.

I see Zeb's PS3 attack shuttle as 4/18 (0.222...). Where are you getting 25:4?

EDIT: Derpy derp derp me. Of course you mean TIE Phantom.

Edited by Yakostovian
Just now, Yakostovian said:

I see Zeb's PS3 attack shuttle as 4/18 (0.222...). Where are you getting 25:4?

Tie Phantom

1 minute ago, Yakostovian said:

I see Zeb's PS3 attack shuttle as 4/18 (0.222...). Where are you getting 25:4?

the TIE Phantom, sorry.

Just now, bgrelle said:

Tie Phantom

I saw that I derped as soon as I hit enter.

1 minute ago, nexttwelveexits said:

the TIE Phantom, sorry.

Well, we have 3 phantoms now! So you need to specify for those of us that like to assume! :P

TIE Phantom vs Phantom titles

TIE Punisher vs Punishing One

TIE Aggressor vs Aggressor

its bad sportsmanship to name your ships after our TIEs, but it keeps happening.

oh and I forgot TIE Advanced Vs TIE Advanced Prototype....

never mind.

If we go with the "theoretical" PS1, the Lamba edges to the top. Assuming it would be 1 point less.

50 minutes ago, GrimmyV said:

TIE Phantom vs Phantom titles

TIE Punisher vs Punishing One

TIE Aggressor vs Aggressor

its bad sportsmanship to name your ships after our TIEs, but it keeps happening.

oh and I forgot TIE Advanced Vs TIE Advanced Prototype....

never mind.

TIE Interceptor and "Syck" Interceptor

TIE Fighter and all the Scum "Fighters"

TIE Bomber (the real one!) and the Scurrg/Resistance Bomber (cheap knockoffs)

:)

See above thread by f0rbiddenc00kie

47 minutes ago, Superstrength79 said:

See above thread by f0rbiddenc00kie

Yeah, there’s supposedly a secret formula that he discovered that correlated with the state lines of ships and their costs. And then someone quoted that FFG really just goes by ‘feeling it out’ when it comes to costs.

That said, does anyone think an Interceptor’s 3 hp being 3 agi is worth the same as the GUNBOAT’s 7 hp behind 2 agi, in this bomb and extra damage Meta?

Hm, so there actually is no such summary? Darn, then I actually may have to WORK for my info... :)

Thanks all.

Does anyone else want to hijack this into an X-wing 2.0 thread? Feels like the natural next step for this topic.

I'll hijack it :)

Anyone know where I can create some custom move dials? The actual moves, not just a casing that encloses it.