RoT: Dissonance talent question

By yrtalien, in Genesys

If I am fighting 5 guys and I use dissonance with two successes and three advantage which of these are true?

A) 2 enemies suffer two wounds.

B) 1 enemy suffers two wounds and a second suffers three.

C) 2 suffer two and one suffers 1

I think the answer is A and this talent never does more than two wounds... and if you have more advantage than successes they can't go towards more damage but can go to normal advantage stuff...

Have I got this?

Also can you count as your own ally?

Edited by yrtalien

One more question.

If I use the Shockwave talent on a weapon that has the knockdown quality... Does the knockdown only apply to the central target?

I don't know what is dissonance in therms of game mechanic.

50 minutes ago, Bellyon said:

I don't know what is dissonance in therms of game mechanic.

It's a talent. The pertinent bit follows:

For each <success> the check generates, one enemy of the player’s choosing within medium range suffers 1 wound. For each <advantage>, one enemy affected by Dissonance suffers 1 additional wound.

With 2 Success there will be two enemies affected by the talent, so both must suffer a a Wound.

With the three Advantage you have an additional 3 Wounds to distribute between the two targets. You could give them all to a single target, so one suffers 4 whilst the other only suffers 1. Or you could spread them out, so one of the two enemies suffers 2 Wounds and the other suffers 3.

So Success determines the number of affected targets, Advantage are each additional wounds to distribute as you please.

1 hour ago, yrtalien said:

One more question.

If I use the Shockwave talent on a weapon that has the knockdown quality... Does the knockdown only apply to the central target?

Page 88, under the Knockdown quality description, “ If multiple targets suffer hits from a weapon with Knockdown, the quality may be trig-gered multiple times, affecting a different target each time.

TY for your quick responses and for clearing up my confusion.

I'm still wondering if you can count as your own ally for talents that impact allies. I know in other games you can be your own ally but I can't find anything about that in the book so far.

So... I suppose that you'll deal X damage + 2 on the first target, and two more oponents (cause you got 2 success) would suffer 4 damage (1 + 3 for the advantages). I'm right?

8 minutes ago, Bellyon said:

So... I suppose that you'll deal X damage + 2 on the first target, and two more oponents (cause you got 2 success) would suffer 4 damage (1 + 3 for the advantages). I'm right?

From what it sounds like, it works almost exactly how Scathing Tirade does.

For each success, 1 target takes 1 damage, affecting a different target each time. Then, advantages can be spent to deal additional damage per advantage, split however you like among the already affected targets.

Edited by GroggyGolem
2 hours ago, Bellyon said:

So... I suppose that you'll deal X damage + 2 on the first target, and two more oponents (cause you got 2 success) would suffer 4 damage (1 + 3 for the advantages). I'm right?

Umm…no. Each success is one target that suffers 1 wound. Each Advantage is 1 more wound to divide up among all affected targets.

So, as RichardBuxton said above: 2 targets suffer 1 wound (because of 2 Successes) and you have 3 additional wounds to divide between the two targets. Note that they suffer wounds, not take damage . Thus soak does not apply.