I just started playing 100/6 games against actual people for basically the first time ever (previously only played against AI and a couple intro games). I wanted to practice with ships I actually own, which is somewhat limited, and I also decided that I should start with the basics... which to me apparently means flying Luke + Wedge in the face of TLTs and harpoon missiles, and preparing for that delicious impending X-wing fix by trying out some weird stuff with the heroes of Yavin.
With all that in mind, I came up with this list to Make X-wings Great Again:
Wedge Antilles (29)
Predator (3)
Flight-Assist Astromech (1)
Integrated Astromech (0)
Luke Skywalker (28)
Expertise (4)
R2-D2 (4)
Vectored Thrusters (2)
Blue Squadron Pilot (22)
Linked Battery (2)
Jan Ors (2)
B-Wing/E2 (1)
Total: 98
View in Yet Another Squad Builder
...As you can see, nothing terribly fancy. I'm sure I'm not the first person to try out Expertise Luke but the idea is to free up his action so he can either evade or reposition. Predator Wedge is pretty straightforward, plus a linked battery B-wing playing fullback to round out the list. I like the B-wing--no one shoots at it if they can shoot one of the X-wings instead, and a linked battery B-wing ain't exactly toothless.
I managed to beat Kylo + 2 Rhos with this to start out my fledgling career, in large part because Luke was able to brush off a 3-hit harpoon thanks to his handy dandy evade token, but I'm sure there's tons of stuff I haven't thought of. How would you improve this list? What should I try out, especially considering the upcoming X-wing fix?