RoT: Crafting a Magical Lock

By ElderKoala, in Genesys

Well that didn't take long.... Mage has an idea for a utility item.

Crafting a Magical Door Lock.

Narrative: When 'installed' on a door, creates a cylinder lock and two keys. Lock is Average and adds one setback die to physical pick attempts.

Craft check: Hard.

Requirements: a padlock for magical focus.

I'm not seeing any huge issues with this. 3 days to craft it. Only creates an Average lock. Could be useful in emergencies. Anyone have thoughts?

You probably don’t even need the Magical part, it just sounds like a Lock.

A Magical Lock sounds more like a use of Summon, probably wouldn’t require concentration if it was a Hard or Daunting Difficulty.

4 hours ago, Richardbuxton said:

You probably don’t even need the Magical part, it just sounds like a Lock.

A Magical Lock sounds more like a use of Summon, probably wouldn’t require concentration if it was a Hard or Daunting Difficulty.

The magic is you touch the lock to the door, and presto chango, the door has a new lock in it. Instead of grabbing a saws-all, chisel, drill. Carving out the place for the lock, etc etc. But you have an interesting point on Summon.. hmmm...

I’m thinking augment with that example

Edited by HorusArisen