7 hours ago, twincast said:Somehow I missed an equally ridiculous line for greataxes. Also, the entries for maces and slings deserve some minor eye-rolling, which I deliberately didn't bother mentioning. Not so after realizing the following:
I must have read the entry a dozen times and am now 100% certain that what they call a "greatsword" is actually a longsword. Or moreover an absurd hodgepodge of all sizes of two-handed swords, not accurately reflecting any of them. Explains why there's no shortsword or longsword.
Suddenly all the goodwill from some other gear descriptions has gone up in smoke. And just when I'd decided to refrain from messing much with the system beyond moving some Skills to different Characteristics and simply changing bows and slings from "dam X" to "dam +[X-3]", after all. Yes, I can easily fix this for our sessions by replacing all mentions of "greatsword" with "longsword", but it leaves a tremendously sour taste.
Also, since this and the description of spears erased all lingering doubt that for both Melee and Ranged the one and only defining distinction for FFG between Light and Heavy weapons is whether they are one-handed or two-handed, that raises the question why they didn't just call them such instead of using ambiguous terminology.
I think you were looking for Genesys Medieval Simulations, but you got a sword and sorcery setting instead?