Rebel damage mitigation is my bane! This is the list to beat in our local meta right now and I honestly can’t figure it out.
(100)
•Ezra Bridger (22) - Sheathipede-class Shuttle
Snap Shot (2), Hera Syndulla (1), •R3-A2 (2)
•Jess Pava (30) - T-70 X-Wing
•M9-G8 (3), Advanced Optics (2), Integrated Astromech (0)
•Captain Rex (14) - TIE Fighter
•Lowhhrick (34) - Auzituck Gunship
Draw Their Fire (1), Rey (2), •C-3PO (3)
I was flying Kylo and two x-7 defenders tonight and my plan was kill Ezra and run, but it didn’t work out. I ended the game having list a defender and got one damage into Rex (I had no one else to shoot on one round, landed 2 hits 2 crits. He blanked out but had an evade token and Lowie drew one and reinforced the other), Shields down on Lowie (draw their fire) and one damage on the sheathipede.
none of my lists have a path to victory that I can see, and I don’t really get how to unpick that much damage mitigation. He can tank harpoons, it’s hard to approach to bomb without getting shot to bits, spike damage won’t work...
at the Open he was killed off by quad Wookiees. I’m not doing that! Anyone got any advice for teaching against it or tactics to use?