What are the odds?

By Battlefleet 01 Studios, in Star Wars: Armada

So there seems to be a lot of hype around Wave 8, and rightly so. Since the flaunted “something big” was not Thrawn and Raddus, it makes the brain question, “what is bigger?”

Well several ideas as we all know have been floating around. The elephant in the room to many is the SSD, long overdue and much anticipated by its devoted fanbase. But what if FFG was to stick with their word and keep it out of the game as they originally said they would? Another possibility is new factions and a new core set to acompany them. I would personally prefer Clone Wars content over Sequel Trilogy content for a variety of reasons, but I do acknowledge that given how controversial the Prequels and the need to promote the new movies it is less likely that we see TCW make the jump.

So what do you think we are getting in two weeks? Hopefully it lives up to the hype, otherwise this may be the second “8” Star Wars to divide its fans.

23 minutes ago, Battlefleet 01 Studios said:

The elephant in the room to many is the SSD, long overdue and much anticipated by its devoted fanbase.

I think this is probably the most likely thing. I like to give that 735 page thread trouble but it would be a bit more weird to me if they didn't do it at this point than if they did. I feel like they're running out of current era stuff to not do it but whatever.

23 minutes ago, Battlefleet 01 Studios said:

Another possibility is new factions

I too want the CIS to exist but I don't think it's possible to effectively differentiate Imperial and Republic stuff enough to make it worth the effort of creating them instead of just adding those republic ships (I see you there #venator fans) into the imperial( or, plot twist, rebel) lineup as is.

With all of the Flotilla attention this last FAQ had I actually expect to see some new flotillas too. I think those Bak whatever fans out there are going to be pretty happy seeing as the ship has been dropped in several different pieces of Star Wars related material lately and if rebels get one I doubt Imperials wouldn't.

I'm reasonably excited about the coming announcement and I'm glad they actually put a date to it. Here's hoping it's not #disappointment because I'm a bit concerned what impact that would have on the overall game if we got another "big news" announcement like GenCon.

Edited by dominosfleet
11 minutes ago, dominosfleet said:

I like to give that 735 page thread trouble but it would be a bit more weird to me if they didn't do it at this point than if they did.

64 Pages. (Paling in comparison to the Article Prediction thread) :D


Also, no-one's touched it in a while. I found it on page Twelve .

No need to speculate any more. So no need to post in it any more.

3 hours ago, dominosfleet said:


I'm reasonably excited about the coming announcement and I'm glad they actually put a date to it. Here's hoping it's not #disappointment because I'm a bit concerned what impact that would have on the overall game if we got another "big news" announcement like GenCon.

After last years 'Something big is coming.' and this years 'Its not W7' I expect nothing but another one empty line. Best case Ill be proven wrong, worst case I wont be disappointed.

It was not "something big is coming" rather than something'bout Biggs is coming".

You already read the FAQ. It already came.

:P

Edited by ovinomanc3r
5 hours ago, ovinomanc3r said:

It was not "something big is coming" rather than something'bout Biggs is coming".

You already read the FAQ. It already came.

:P

Wait, what happened to @BiggsIRL now in the FAQ? Is THAT what turned him into a Legionaire?

I thought I’d read ages ago that the something big was Thrawn...or did I imagine that?

I think the CIS could work as a 3rd faction- we know not all the droids did shut down after ROTS. And it could finally add in the missing Acclamator et al to the game.

The only thing I’d want to see from the new trilogy is the Resurgent class. The design has grown on me

9 hours ago, Drasnighta said:

64 Pages. (Paling in comparison to the Article Prediction thread) :D


Also, no-one's touched it in a while. I found it on page Twelve .

I touched it just for you

10 hours ago, dominosfleet said:

With all of the Flotilla attention this last FAQ had I actually expect to see some new flotillas too. I think those Bak whatever fans out there are going to be pretty happy seeing as the ship has been dropped in several different pieces of Star Wars related material lately and if rebels get one I doubt Imperials wouldn't

I'm sort of in the opposite camp. With the limit of 2 per fleet I feel like the design space for Flotillas is now very narrow. They can't be so superior to the current ones without wholesale replacing them, and if they get much pricier they encroach on hammerheads.

14 minutes ago, draco193 said:

They can't be so superior to the current ones without wholesale replacing them

Squadron 1, different unique upgrade slot (not fleet support). Would, at a minimum, preserve the current batch unique roles to fill. Especially if more expensive, so they're still the cheapest activations.

Never tell me the odds!

lol SSD with Piett would be amazing

not possible, but amazing

new factions would almost undoubtedly be FO and Resistance, pushing the Disney property. Most likely, though, the ST factions will just be rolled into Rebels + Empire like they were in X-wing

which is fine for the sake of gameplay, also for the sake of lore (FO/Resistance using their old tech alongside the new), just gotta age up all the admirals (and imagine General D and Tarkin are immortal...or cgi replicas)

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Edited by ficklegreendice
2 hours ago, draco193 said:

I'm sort of in the opposite camp. With the limit of 2 per fleet I feel like the design space for Flotillas is now very narrow. They can't be so superior to the current ones without wholesale replacing them, and if they get much pricier they encroach on hammerheads.

The only way they need to not be superior is to make them anti-starfighter or anti-ship. Transports will always be the pocket carrier. But i would argue that the design space got much, much bigger because now flotillas occupy a unique gamespace, where they are not allowed to be spammed or overused, which would be the primary concern with combat- capable flotillas; Ackbar or Motti just wrecking people with 12 flotillas.

Now that they have their own unique restrictions - who cares if they arent balanced perfectly? Transports are already strong for their cost and should be priced higher, but now with the limit of 2 - the (if only mild) OP nature of flotillas is greatly reduced in in-game impact. So a combat flotilla can be priced at an aggressive price point - knowing that people either will take 2 pocket carriers or 2 AA gunships, but they cant just build a list out of them.

2 hours ago, svelok said:

Squadron 1, different unique upgrade slot (not fleet support). Would, at a minimum, preserve the current batch unique roles to fill. Especially if more expensive, so they're still the cheapest activations.

This would cause more busy work in my opinion. Especially differentiating what has what with generic versions.

Also may be misreading this.

Edited by TallGiraffe
1 hour ago, TallGiraffe said:

This would cause more busy work in my opinion. Especially differentiating what has what with generic versions.

Also may be misreading this.

I think he’s saying that about a new flotilla, not a squadron. So a flotilla that only had a squadron value of 1, and fills a different role than the pocket carrier flotillas

I will say the same thing I’ve said since the game launched. At the scale they are working with, even the sliding scale, the Executor class is just too **** big. Even if they made it the size of a CR-90 or Raider from X-Wing, that’s way too small in comparison to an ISD. Anything bigger and it starts to be unwieldy on the table as well as almost prohibitively expensive. They could do it in multiple pieces that snap together to make packaging easier, but the cost...Jesus, just imagine the cost.

Still, I also maintain that I will wait and see if they do it and how they pull it off before passing judgment.

Now, an MC-85 and a Resurgent? That I can see (and would love) along with TIE/fo, TIE/sf, TIE Silencer, T-70, New A-Wing and Resistance Bomber squadrons. Pack the squadrons with the ship and it takes away the sting of what will likely be a $90-100 ship (obviously the ships would have to be available separately as well).

But as I’ve thought about it, I think a Clone Wars set would get me the most excited.

New Factions would be really fun for a number of reasons - assuming they are exclusive factions. I'd prefer we NOT mix factions like we do in X-Wing. You'd get a whole bunch of new ships - many of which could pull double duty - think of the Republic from Clone Wars, having Venators, Peltas, and Arquitens - (Would only take one new sculpt to manage that) plus all the new CIS stuff! Grevious, Dookoo, Ventress, - and you coudl get alternate versions of existing commanders -

Republic Tarkin, Yularen, Anakin - Ahsoka, Obi Wan anybody?

Sequel trilogy wouldn't have enough 1st order ships I fear. I'd much rather wait until Episode 9, (and perhaps this rumor'ed show, "Resistance") to establish more of the canon, before we dive into a new game and fall victim to X-Wing's problem of twelve "Generic/Unique" pilots with no name...

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38 minutes ago, Crabbok said:

New Factions would be really fun for a number of reasons - assuming they are exclusive factions. I'd prefer we NOT mix factions like we do in X-Wing. You'd get a whole bunch of new ships - many of which could pull double duty - think of the Republic from Clone Wars, having Venators, Peltas, and Arquitens - (Would only take one new sculpt to manage that) plus all the new CIS stuff! Grevious, Dookoo, Ventress, - and you coudl get alternate versions of existing commanders -

Republic Tarkin, Yularen, Anakin - Ahsoka, Obi Wan anybody?

Sequel trilogy wouldn't have enough 1st order ships I fear. I'd much rather wait until Episode 9, (and perhaps this rumor'ed show, "Resistance") to establish more of the canon, before we dive into a new game and fall victim to X-Wing's problem of twelve "Generic/Unique" pilots with no name...

I am wholeheartedly against any prequel material. Not only would it unbalance the game, in a sense where you have outdated technology facing off against modern and have to find a way to balance it, but the movies were so terrible I would loathe to see it in armada.

56 minutes ago, Crabbok said:

New Factions would be really fun for a number of reasons - assuming they are exclusive factions. I'd prefer we NOT mix factions like we do in X-Wing. You'd get a whole bunch of new ships - many of which could pull double duty - think of the Republic from Clone Wars, having Venators, Peltas, and Arquitens - (Would only take one new sculpt to manage that) plus all the new CIS stuff! Grevious, Dookoo, Ventress, - and you coudl get alternate versions of existing commanders -

Republic Tarkin, Yularen, Anakin - Ahsoka, Obi Wan anybody?

Sequel trilogy wouldn't have enough 1st order ships I fear. I'd much rather wait until Episode 9, (and perhaps this rumor'ed show, "Resistance") to establish more of the canon, before we dive into a new game and fall victim to X-Wing's problem of twelve "Generic/Unique" pilots with no name...

I hope we do not get new factions. However, I wouldn't mind seeing prequel material. If the Rebels are looking for any ship they can get, it would make sense they get old Confederate Navy ships out of junkyards, rebuild wrecks, etc. By the same token, I could see Outer Rim sectors with Old Republic ships in Imperial service.

I do not want to see new trilogy ships at all. I just don't care for their design aesthetic, with the exception of the Raddus. To me, they don't look like design evolutions, which one might expect. Rather they look like someone was trying to avoid copyright infringement issues but still look vaguely like Star Wars universe ships.

Edited by Thalomen
8 hours ago, themightyhedgehog said:

I am wholeheartedly against any prequel material. Not only would it unbalance the game, in a sense where you have outdated technology facing off against modern and have to find a way to balance it, but the movies were so terrible I would loathe to see it in armada.

You are against prequel material and outdated technology?

Might want to make sure you never field Y-Wings, Nebulons, Cr-90s, Hammerheads, Peltas, Gozantis, Arquitens, most of the Rogues and Villains ships. Z-95s.... I'm I'm not even getting in to all the crew / commanders who were around during the Clone Wars.

I'd wager about half stuff in the game now was in service during the Clone Wars era.

45 minutes ago, Crabbok said:

You are against prequel material and outdated technology?

Might want to make sure you never field Y-Wings, Nebulons, Cr-90s, Hammerheads, Peltas, Gozantis, Arquitens, most of the Rogues and Villains ships. Z-95s.... I'm I'm not even getting in to all the crew / commanders who were around during the Clone Wars.

I'd wager about half stuff in the game now was in service during the Clone Wars era.

I think that we don't really mind old stuff like Venator or the Munificent-Class Frigate or Providence Class because they where new in the Clone wars Era. So they could survived in the time lap.

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I think it's more against stuff like the Trade Federation Lucrehulk-class Battleship (droid control ship) or Landing Ship. I Really don't want them in Armada!!!!

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:(

I never understood those who think the Disneyverse sequels were better than the prequels. Unless of course if all they care about are big guns and aren't bothered by stupid caracters dull dialogur or huge plotholes.

I understand those even less who think that new trilogy stuff would fit better into the game than prequep stuff. Heck, an FO Star Destroyer should one-shot a Motti ISD according to the "official" data. If they think Clone Wars technology couldn't be balanced properly to scale I wonder how would they balance THAT out?

2 hours ago, DOMSWAT911 said:

Trade Federation Lucrehulk-class Battleship

Used by Hera Syndulla to train X-wing pilots in the new canon, used in an attack on the Death Star in the old canon. You’re entitled to your preferences of course, just bear in mind there’s a precedent for it.

And speaking of canon... who else wants to see Hutt clone trooper boarding parties?

http://starwars.wikia.com/wiki/Hutt_clone_trooper

(I’ll bet that Lucrehulk is looking better now. :P )

Edited by The Jabbawookie