6 minutes ago, Truthiness said:The Cymoon I think is a big part of it. 6 reds with IF is murdering small ships on a reliable basis. Ask @geek19 about his Run DMC experiences. Previously a CR90 could weather a turn of long range front arc before scooting into the the side and keeping up that relentless TRC pressure. You can't do that to a Cymoon. You can try to avoid that front arc entirely, but that's not exactly easy and, more importantly, it costs you a turn of damage against a ship that's pretty tough. Combine that with EWS and squadrons, I think that's what's been killing MSU. Spike damage with large pools is where it's at right now. I don't want to claim certainty of the cause. All I have for that is my own experience using MSU in waves 6 and 7 and conjecture.
What I can prove, however, is that MSU is in serious trouble. Regionals data shows that fleets with 3+ small (non-flotilla) ships are near no-shows at the top of Regional events and are represented at the top well below their overall useage in the general population. Call it "user error" all you want @Geressen , but the data shows very much the opposite. That was consistent in both wave 6 and 7 Regionals. Maybe it will better post-FAQ. They should be able to rely on activation advantage more now that flotillas aren't padding for large ships as bad as they did, so maybe that will help. I don't have that answer. I try to stick to identify problems using the data, not solutions.
And before I'm asked yet again, here's the wave 7 data link:
You'll have to ask @Baltanok for wave 6. I will openly admit I'm relying on my own shoddy memory for that, so apologies in advance if I mischaracterized that data.
+1
I can only add my own experience but Cymoons have completely wiped out the small ships here.
Vader cymoon with IF and spinals can easily and reliably do 10 damage, thats enough to kill most small ships outright without rolling an accuracy
:/
I know its really killed MSU for me, and only having one rebel medium i feel forced into taking big ships with smalls being relegated to activations and objectives where possible.