No FAQ for X-Wing is actually a good business model

By clanofwolves, in X-Wing

I was thinking salt free for a moment, tea in hand. If you think about it, not tweaking or ballancing out X-Wing currently is a sound business model. Let me explain my theory: Most gamers who love X-Wing and have assisted it becoming a cash cow wont leave despite issues illuminated in these forums; they’ll buy anyway. The gaming community who love/like X-Wing are the same ones that make up the lions share of purchases of other FFG games they are now promoting hard and tweaking through FAQs and rules mods.

No X-Wing FAQ: we don’t loose money, and in the other games, we make more money.

Win, win....well played FFG, well played.

I am constantly amazed and fascinated by the number of posts bemoaning the fact that a new FAQ has not come out in ... whatever amount of time.

Try playing some of FFG's other games ... even some that do very well financially ... such as D2e ... the last FAQ update was 2.25 years ago. It has been so long that 3 of us regular participants created our own.

FFG's FAQ for D2e is 11 pages long.

The community's CRRG (our FAQ) effort is 92 pages long.

The difference is that our's is comprehensive, includes all of the expansions, all of FFG's own official rulings (which do NOT show up in their version), etc.

Be happy with the fact that FFG loves Star Wars ... be very thankful for the attention they do pay the game and for what you do have.

Xwing is in a weird place though as a "competitive" game that has been built piecemeal atop a beer and pretzels foundation.

Keeping the competitive metagame somewhat balanced has become something like trying to keep a Jenga tower from collapsing by throwing tennis balls at it.

Unfortunately the designers keep playing new pieces like Harpoons and Infinite Bombs and Reinforce that just make the whole problem worse and constant FAQ rebalances are pretty much necessary to keep more than 5% of the cards useful.

I think all it means is that the Reaper and T-65 expansions are intended to be released along side the Phantom II and Auzituck. The rest of that Krennic text is even more interesting to me now.

Edited by Boom Owl
22 minutes ago, gamblertuba said:

Xwing is in a weird place though as a "competitive" game that has been built piecemeal atop a beer and pretzels foundation.

Keeping the competitive metagame somewhat balanced has become something like trying to keep a Jenga tower from collapsing by throwing tennis balls at it.

Unfortunately the designers keep playing new pieces like Harpoons and Infinite Bombs and Reinforce that just make the whole problem worse and constant FAQ rebalances are pretty much necessary to keep more than 5% of the cards useful.

Bear and pretzels games are the best

46 minutes ago, any2cards said:

I am constantly amazed and fascinated by the number of posts bemoaning the fact that a new FAQ has not come out in ... whatever amount of time.

Try playing some of FFG's other games ... even some that do very well financially ... such as D2e ... the last FAQ update was 2.25 years ago. It has been so long that 3 of us regular participants created our own.

FFG's FAQ for D2e is 11 pages long.

The community's CRRG (our FAQ) effort is 92 pages long.

The difference is that our's is comprehensive, includes all of the expansions, all of FFG's own official rulings (which do NOT show up in their version), etc.

Be happy with the fact that FFG loves Star Wars ... be very thankful for the attention they do pay the game and for what you do have.

I wish I had more than one like to give. Descent is probably my favorite FFG game, and its future isn't sealed either way, but I'm skeptical of further FAQ/errata support from FFG.

X-Wing is strong and healthy by comparison. There are two expansions in the pipeline, and its future seems optimistic with more Star Wars movies coming out.

Edited by Lightningclaw
10 minutes ago, RedHotDice said:

Bear and pretzels games are the best

What, no Chex mix? Too greasy?

16 minutes ago, GrimmyV said:

What, no Chex mix? Too greasy?

Oh no absolutely no Chex mix.. ;D

Dry roasted peanuts and candy corn. No grease and so gooood.

1 hour ago, gamblertuba said:

Xwing is in a weird place though as a "competitive" game that has been built piecemeal atop a beer and pretzels foundation.

Keeping the competitive metagame somewhat balanced has become something like trying to keep a Jenga tower from collapsing by throwing tennis balls at it.

Unfortunately the designers keep playing new pieces like Harpoons and Infinite Bombs and Reinforce that just make the whole problem worse and constant FAQ rebalances are pretty much necessary to keep more than 5% of the cards useful.

And the beer and pretzels bit is pretty rock solid.

FFG can whip tennis balls at the top of the Jenga tower all they want. I like the bits at the bottom.

And as far as XWM food goes, I like M&Ms as shield tokens. Take a hit, have a treat.

Sometimes an FAQ cycle dries up when a game is on the verge of a larger overhaul...like a giagantic doc redoing the point costs for all kinds of stuff to bring balance to the force. ?

1 hour ago, RedHotDice said:

Bear and pretzels games are the best

...ummm, is that like a furries thing?

12 minutes ago, Pewpewpew BOOM said:

...ummm, is that like a furries thing?

Endor variant ;)