Any new force powers you think might appear in the warrior or mystic books?

By TheShard, in Star Wars: Force and Destiny RPG

Probably a sort of alchemy, to, hopefully alter something, hopefully useable at higher levels on people or creators but probably more like imbue imparting something on objects.

I could see luke's projection ability as a mastery level upgrade to a force power.

Force Space Flight!

My personal thought is that Alchemy is going to end up being "Force Crafting," and not a unique "power tree" in and of itself. We can see this in that each book that contains crafting rules (with one exception) has a specialization devoted to that type of crafting:

Keeping the Peace: Armor crafting (Armorer specialization)
Special Modifications: Cybernetics crafting, Droid crafting (Cyber Tech specialization, Droid Tech specialization)
Endless Vigil: Lightsaber crafting (???)
Fully Operational: Ship crafting (Shipwright specialization)
Unlimited Power: Alchemical crafting? (Alchemist specialization)

Some powers I'd like to see, though... Psychometry is a HUGE yes, as is a more explicit form of Telepathy, that allows projecting thoughts to others, possibly at planetary-scale or even interstellar distances. Other than that, though... there's not much specifically I'm jonesing for, new-power-wise.

For Warrior I would love to see Dun Moch added, It would be a power much favored by the Dark side but its still a cool thing to add, a combat power all about taunting your enemies into making mistakes or leaving themselves open.

For Mystic It's probably Alchemy they announced Alchemist as a Specialization so it makes sense.

1 hour ago, Shlambate said:

For Warrior I would love to see Dun Moch added, It would be a power much favored by the Dark side but its still a cool thing to add, a combat power all about taunting your enemies into making mistakes or leaving themselves open.

Dun Moch is fairly well covered by the Aggressor spec and the Terrify and Improved Terrify talents, in addition to causing fear checks via the Fearsome talent and either making Coercion checks to inflict strain on the opponent, or using Influence to directly inflict strain

Force Powers

In Mystic:

Something along the lines of Breath Control

Force Cloak/Camouflage

Psychometry

Teleportation

Phasing

In Warrior:

Force Speed

Shatterpoint/Force Breach

Force Deflection

5 hours ago, TrystramK said:

Force Powers

In Mystic:

Something along the lines of Breath Control

Force Cloak/Camouflage

Psychometry

Teleportation

Phasing

In Warrior:

Force Speed

Shatterpoint/Force Breach

Force Deflection

We already have shatterpoint and force speed and force camouflage.

We also already have breath control (as a Talent (Meditative Trance) and a power (Enhance: Resilience)), and depending on what it meant by Force deflection, that could be Suppress, Protect, or a combo of the two.

Also, Force Speed is covered by Enhance , either through boosting your Athletics while running, or through the Force Leap upgrades.

1 hour ago, Daeglan said:

We already have shatterpoint and .... force camouflage.

I'm assuming for shatterpoint you are referring to the Seek upgrade? That is definitely the legends version of the power, but apparently there is another power with the same name in canon that allows its user to sense the significance of a person or event. Sidious is quoted as saying from one of the new aftermath books confirming he could sense a "shatterpoint" and was used in this context. Dont' know if they want to use a different name though for this ability. it definitely could be a variant of the Psychometry and Forsee, but based on events that have yet to occur.

Force camouflage or Force cloak (same ability) is manipulating light and sound around the character to render them practically physically invisible to observation. As opposed to the the Talent Shroud, and "Now you see me...", it is a physical manipulation, not a mind affecting power. Is there something else you are referencing that has this effect?

1 hour ago, Absol197 said:

We also already have breath control (as a Talent (Meditative Trance) and a power (Enhance: Resilience)), and depending on what it meant by Force deflection, that could be Suppress, Protect, or a combo of the two.

Meditative trance only applies to suffocation, and does not necessarily as written allow the user to create such a condition for themselves, nor does it address poisonous atmospheres. enhanced resilience would make up for this, but in the end any character with sufficient resilience, or a lucky roll can hold their breath. I'm not sure these truly equate to use of the force to hold air within the lungs and create barriers to prevent inhalation of poisonous gasses as discussed in the wookieepedia article. http://starwars.wikia.com/wiki/Breath_Control . Now does Breath Control need to be its own power, maybe not. Maybe a talent in a new spec would be sufficient that directly states it provides the functionality that breath control does in entirety.

Force deflection is more akin to Yoda's reflection of Sidious' force lightning in episode 3. Also, Vader's deflection of han's blaster bolt is another stated use in canon. The key with force deflection is it is usable when unarmed. http://starwars.wikia.com/wiki/Force_deflection also known as tutaminis http://starwars.wikia.com/wiki/Tutaminis

This is distinct from suppression which prevents the force from functioning either for a target, or against the user.

24 minutes ago, Tramp Graphics said:

Also, Force Speed is covered by Enhance , either through boosting your Athletics while running, or through the Force Leap upgrades.

I do not necessarily agree that enhance:Athletics explicitly allows all of the effects attributed to force speed. Can it allow users to move faster through more successes as per any athletics check, yes. Can it allow enhancement to the point that for the user "everything seems to move in slow motion allowing the user to dodge attacks with ease," as well as the other items explored in the articles on wookieepedia, not explicitly. Can the GM rule that it does, sure, but it isn't Raw for enhance (excluding the flavor text). Also Force Leap is for moving from point A to point B through a jump, or a Leap if you will, it doesn't make the user intrinsically faster, it just propels them through an area. In essence neither ability makes the user The Flash, although force speed as shown in various star wars media and writing, can allow them to achieve such.

Now I'm not just trying to be contrary here, but I really don't see where these assertions are coming from taking into account what is in the rules, and what the entirety of the powers covers in movies/fiction/games etc...

24 minutes ago, TrystramK said:

I'm assuming for shatterpoint you are referring to the Seek upgrade? That is definitely the legends version of the power, but apparently there is another power with the same name in canon that allows its user to sense the significance of a person or event. Sidious is quoted as saying from one of the new aftermath books confirming he could sense a "shatterpoint" and was used in this context. Dont' know if they want to use a different name though for this ability. it definitely could be a variant of the Psychometry and Forsee, but based on events that have yet to occur.

Force camouflage or Force cloak (same ability) is manipulating light and sound around the character to render them practically physically invisible to observation. As opposed to the the Talent Shroud, and "Now you see me...", it is a physical manipulation, not a mind affecting power. Is there something else you are referencing that has this effect?

Meditative trance only applies to suffocation, and does not necessarily as written allow the user to create such a condition for themselves, nor does it address poisonous atmospheres. enhanced resilience would make up for this, but in the end any character with sufficient resilience, or a lucky roll can hold their breath. I'm not sure these truly equate to use of the force to hold air within the lungs and create barriers to prevent inhalation of poisonous gasses as discussed in the wookieepedia article. http://starwars.wikia.com/wiki/Breath_Control . Now does Breath Control need to be its own power, maybe not. Maybe a talent in a new spec would be sufficient that directly states it provides the functionality that breath control does in entirety.

Force deflection is more akin to Yoda's reflection of Sidious' force lightning in episode 3. Also, Vader's deflection of han's blaster bolt is another stated use in canon. The key with force deflection is it is usable when unarmed. http://starwars.wikia.com/wiki/Force_deflection also known as tutaminis http://starwars.wikia.com/wiki/Tutaminis

This is distinct from suppression which prevents the force from functioning either for a target, or against the user.

My guess is that Palpatine was using a colorful description for detecting a significant pivot-point or fulcrum in history that he sensed with Foresee, not a unique power in and of itself. It's true that we don't, explicitly, have physical cloaking, although you could probably work with the GM to allow Misdirect to alter physical light. It would require adjusting the targeting rules, but...

Since Meditative Trance allows the user to take less strain while suffocating, I take that to mean they could be suffocating because they are choosing to hold their breath, which means they can go much longer before passing out (since they're taking only 1/3 the strain). Also...using the Force to hold air in the lungs? You...you do know that wouldn't work, right? Once all the oxygen is absorbed from the air, it's no longer providing any benefit to keep that air in your lungs.

And yes, if that's what you're referring to, then your Force Deflection is the Mastery of Protect.

37 minutes ago, TrystramK said:

I'm assuming for shatterpoint you are referring to the Seek upgrade? That is definitely the legends version of the power, but apparently there is another power with the same name in canon that allows its user to sense the significance of a person or event. Sidious is quoted as saying from one of the new aftermath books confirming he could sense a "shatterpoint" and was used in this context. Dont' know if they want to use a different name though for this ability. it definitely could be a variant of the Psychometry and Forsee, but based on events that have yet to occur.

Force camouflage or Force cloak (same ability) is manipulating light and sound around the character to render them practically physically invisible to observation. As opposed to the the Talent Shroud, and "Now you see me...", it is a physical manipulation, not a mind affecting power. Is there something else you are referencing that has this effect?

Meditative trance only applies to suffocation, and does not necessarily as written allow the user to create such a condition for themselves, nor does it address poisonous atmospheres. enhanced resilience would make up for this, but in the end any character with sufficient resilience, or a lucky roll can hold their breath. I'm not sure these truly equate to use of the force to hold air within the lungs and create barriers to prevent inhalation of poisonous gasses as discussed in the wookieepedia article. http://starwars.wikia.com/wiki/Breath_Control . Now does Breath Control need to be its own power, maybe not. Maybe a talent in a new spec would be sufficient that directly states it provides the functionality that breath control does in entirety.

Force deflection is more akin to Yoda's reflection of Sidious' force lightning in episode 3. Also, Vader's deflection of han's blaster bolt is another stated use in canon. The key with force deflection is it is usable when unarmed. http://starwars.wikia.com/wiki/Force_deflection also known as tutaminis http://starwars.wikia.com/wiki/Tutaminis

This is distinct from suppression which prevents the force from functioning either for a target, or against the user.

I do not necessarily agree that enhance:Athletics explicitly allows all of the effects attributed to force speed. Can it allow users to move faster through more successes as per any athletics check, yes. Can it allow enhancement to the point that for the user "everything seems to move in slow motion allowing the user to dodge attacks with ease," as well as the other items explored in the articles on wookieepedia, not explicitly. Can the GM rule that it does, sure, but it isn't Raw for enhance (excluding the flavor text). Also Force Leap is for moving from point A to point B through a jump, or a Leap if you will, it doesn't make the user intrinsically faster, it just propels them through an area. In essence neither ability makes the user The Flash, although force speed as shown in various star wars media and writing, can allow them to achieve such.

Now I'm not just trying to be contrary here, but I really don't see where these assertions are coming from taking into account what is in the rules, and what the entirety of the powers covers in movies/fiction/games etc...

The assertion comes from the developers. They’re the ones who have said that Force speed is simulated by Enhance.

As for doing a “Force camouflage”, that too is already covered under the Force power Misdirect, which makes a target(s) unable to perceive one person or object of silhouette one. Additional upgrades further allow you to increase the silhouette of the hidden person or object, allow you to change its appearance, even create illusions and doppelgängers.

I want the Knowledge Skill version of Enhance, boosting knowledge checks and possibly increasing Intellect.

They've already got the classic powers. Anything they create now might be stretching things a bit. Don't get me wrong, I love "new things" as much as the next person, but I don't want to sacrifice the lore to turn Star Wars into Dungeons and Dragons. Now, before you get your whistles out and start crying blue murder, I'm sure there are obscure examples of all kinds of powers being used for anything and everything. But that doesn't necessary mean that it should be included in the game rules. DMs can just tweak powers for their specific games if a player wants to do something unique. Play Genesys if you want to hurt fireballs or alter reality.

Edited by masterstrider

Personally, I'd rather have new uses of existing powers, rather than new powers, unless the new power adds something thematically to the Star Wars roleplay experience. It already takes quite a bit of XP to get enough powers to competency without stretching your xp even further.

New force power(name W. I. P.)

Spend 6 light/dark force points

Someone somewhere gets pregnant with a whiney little punk kid who grows up to slaughter younglings.

5 hours ago, Tassedar said:

New force power(name W. I. P.)

Spend 6 light/dark force points

Someone somewhere gets pregnant with a whiney little punk kid who grows up to slaughter younglings.

Womb Impregnation Power?

2 hours ago, Random Bystander said:

Womb Impregnation Power?

Work in progress but I applaud your efforts.

Just now, Tassedar said:

Work in progress but I applaud your efforts.

Oh I knew what it meant but I prefer my version ?

Work in Plaugeis

1 hour ago, Dayham said:

Work in Plaugeis

Did you ever hear the tragedy of Darth Plaugeis the Wise?

I've never heard of that in the Jedi libraries. Perhaps the archives are incomplete?

7 minutes ago, Dayham said:

I've never heard of that in the Jedi libraries. Perhaps the archives are incomplete?

I thought not. It's not a story the Jedi would Tell you.

On ‎18‎/‎04‎/‎2018 at 1:58 AM, Tassedar said:

New force power(name W. I. P.)

Spend 6 light/dark force points

Someone somewhere gets pregnant with a whiney little punk kid who grows up to slaughter younglings.

Thankfully that isn't a MarcyVerse thing. :) (Our Anakin was a normal human Sensitive and he died 25 years ago; our 'Darth Vader' is a different person).

I wouldn't mind seeing Mind-Skype or Astral Projection as a power, if they're determined to mine the sequels for stuff. Mind-Skype in particular has been A Thing in the MarcyVerse since the beginning, although we don't really have 'rules' for it, it's just something that Sensitives can do.

Edited by Maelora
On 4/18/2018 at 2:27 AM, Random Bystander said:

Womb Impregnation Power?

On 4/18/2018 at 4:52 AM, Tassedar said:

Work in progress but I applaud your efforts.

"Conceived by the Midi-chlorians".