4 hours ago, TylerTT said:That’s the typical argument but I think it’s the wrong idea.
Kids role playing on the playground do not invent their own ninja turtles. They pick one they like and have all sorts of knowledge in how to play as them.
People do not buy starwars action figures and kit bash them into their own Star Wars OC. They buy characters they know and have stories they can build on.
From the dawn of story telling we have shared characters, creating new stories for them.
There is no lore to break.
I see both sides of the argument. Originally when I was investigating purchasing the game, not being able to play as Han or Luke seemed like a big deterrent, and kind of off putting to be honest. However once I bought the game, and started actually playing - you begin to understand and appreciate why they have these fictional characters instead. Progressing through the campaign and “building” your character is part of the fun. Plus, many of these characters and abilities have a great Star Wars feel to them. I also think the way they weave the known characters into the game as allies is brilliant.
My guess is that even if they wanted to have you play as the actual movie characters, the LucasArts intellectual property folks would have made it incredibly restrictive or possibly disallowed it completely. I remember a podcast with the IA designer, and he mentioned all of the things that they had to run by the LucasArts people. All story text, quotes, etc had to be approved to make sure everything “fit” within Star Wars universe so to speak. One funny thing that I happened to remember was the LucasArts folks told them you can’t have text saying there was an earthquake - because there is no earth.