So, someone mentioned Ewoks as units haha. Here is my idea:
Ewoks - 25 pts, no upgrades, 5 units per squad, no surge conversions, speed 2, courage 1, HP 1
Attack ranged 1-2 (rocks): White die
Attack melee (spear): Black die
Defense: White die
Basically, Cover 2 because they are small and agile, but only an unmodded white die for defense. 5 units should make them a little more survivable. Pretty bad ranged offense, but decent in melee.