
Made this on a whim. I kinda like it. Though they're expensive, I seem to be getting solid rolls with the VTs... with 3 black for AA and with the added blue from FCs they hit pretty hard, against ships they do okay too. Best rolls I've made so far when activated by the quasar is 11 hits (on a ship). That's not terrible. The thing I like most is, yeah you can take out the quasar, but these are all rogues, so really you're not stopping them, just slowing them down. The Kuat is well tested. I've run this build maybe 10 times now and only missed the double crit effects once. I figure between the ISD and the VTs I can chew something up and spit it out.
Weak to MSU? Definitely weak to long range.
Thoughts?
A bad case of the "VTs"
Author: Darth Sanguis
Faction: Galactic Empire
Points: 398/400
Commander: Admiral Screed
Assault Objective: Most Wanted
Defense Objective: Contested Outpost
Navigation Objective: Dangerous Territory
[ flagship ] Imperial Star Destroyer Kuat Refit (112 points)
- Admiral Screed ( 26 points)
- Strategic Adviser ( 4 points)
- Fire-Control Team ( 2 points)
- Electronic Countermeasures ( 7 points)
- Heavy Ion Emplacements ( 9 points)
- Assault Concussion Missiles ( 7 points)
= 167 total ship cost
Quasar Fire I-class Cruiser-Carrier (54 points)
- Taskmaster Grint ( 5 points)
- Flight Controllers ( 6 points)
- Expanded Hangar Bay ( 5 points)
- Boosted Comms ( 4 points)
= 74 total ship cost
Gozanti-class Cruisers (23 points)
- Comms Net ( 2 points)
= 25 total ship cost
6 VT-49 Decimators ( 132 points)
= 132 total squadron cost