Tadaka is strong, but I have a hard time believing he is "broken". The meta was fairly heavy on strong event cards. It'll adjust.
Tadaka Feelings
On 5/8/2018 at 10:00 AM, Darguth said:Tadaka is strong, but I have a hard time believing he is "broken". The meta was fairly heavy on strong event cards. It'll adjust.
As an opponent, that card has only 1 reliable counter: Cloud the Mind.
It's not good to introduce those types of cards into a game.
all hail Tadaka, the prophet, announcing us the time as come to put only two copies or even a single copy of cards in our decks, and play more attachments and conflict Characters.
Edited by Nitenman15 hours ago, caseycheesecake said:As an opponent, that card has only 1 reliable counter: Cloud the Mind.
It's not good to introduce those types of cards into a game.
You have to start somewhere. I expect we will end up with even more variations on Tadaka for all the clans so as well as more "Cloud the Mind" style cards. The first blow against the existing meta will always seem the biggest.
18 hours ago, Nitenman said:all hail Tadaka, the prophet, announcing us the time as come to put only two copies or even a single copy of cards in our decks, and play more attachments and conflict Characters.
The pool is nowhere near the point that most Clans could do this without completely compromising their strategy.
4 hours ago, Ignithas said:The pool is nowhere near the point that most Clans could do this without completely compromising their strategy.
I think that is more to do with the metagame being more balanced than many give it credit for, than the depth of the card pool.
1 hour ago, Ishi Tonu said:I think that is more to do with the metagame being more balanced than many give it credit for, than the depth of the card pool.
It really depends how you define balanced. The MUs within T1 and T2 are all around the 40-60% range, which leads to a lot of decks being able to place high at tournaments.
If you are a competitive player that values winning more than clan loyality, there is no reason to not play Scorpion, Phoenix or Dragon, because one of them is the best choice no matter the meta.
It somewhat reminds me in the meta after the Stark expansion in 2.0 with Lannister, Martell and Stark, but It is definitiv better in L5R.
Edited by Ignithas
Furthermore, even if the Meta was completely balanced with 7 clans all having an archtype and winning an exactly even split of the games. Eventually that will get stale. Even more so in a game following a storyline where characters and clans are expected to change and evolve. New play styles need to emerge. This 6X6 will probably be the last big release before the 1st anniversary. Is it really shocking to imagine launch meta being different one year out?
Gen Con will mark the 1st anniversary of the relaunch. I'm pretty sure the elemental cycle is scheduled to release after that, but, before the next WC.
Although I could be mistaken on the expected release dates.
I remember several times in the ccg where there was one deck that was the choice if you cared about winning and then maybe if you were lucky there was a counter meta deck that could at least keep that one deck honest and then everything else was straight garbage. The gap between the top tier and the next tier below was huge. Every clan, with the exception of one, has a shot in competitive play
I played the CCG from 1997 until it ended, with a couple of semi competitive stints, I never recall there being a dominate deck/clan. Metas yes, but the sheer volume of play styles and flexibility always meant meta counters were available. There were always "vogue" decks at one time or another But I cant ever remember a time when ONE clan and ONE archtype was the only way to win. The general exception to this is "Honor crappers" that became the general theme towards the end imo due to personal Honor inflation. My last attempt at competitive ended in disgust watching a succession of Lion players buy out units for full price and 3-5 honor a pop then pass. That's not even a game imo lol. To me though that is less card balance and more L5R ccg having been unwilling to address a core issue in their game design.
On 5/11/2018 at 5:43 PM, LionOfwinter said:I played the CCG from 1997 until it ended, with a couple of semi competitive stints, I never recall there being a dominate deck/clan. Metas yes, but the sheer volume of play styles and flexibility always meant meta counters were available. There were always "vogue" decks at one time or another But I cant ever remember a time when ONE clan and ONE archtype was the only way to win. The general exception to this is "Honor crappers" that became the general theme towards the end imo due to personal Honor inflation. My last attempt at competitive ended in disgust watching a succession of Lion players buy out units for full price and 3-5 honor a pop then pass. That's not even a game imo lol. To me though that is less card balance and more L5R ccg having been unwilling to address a core issue in their game design.
Khol Wall, was about the closest to, well, stupid broken.... and possibly the Ratling Warrens. But Khol Wall!
On 5/9/2018 at 6:03 PM, caseycheesecake said:As an opponent, that card has only 1 reliable counter: Cloud the Mind.
It's not good to introduce those types of cards into a game.
Direct counters, sure maybe. But play with more attachments. Play with 2x copies of Events instead of 3x. Those types of things limit his power, even if they don't directly counter his ability in-game.
The Scissors of Fu Leng is a direct counter to everything.
1 hour ago, Darguth said:Direct counters, sure maybe. But play with more attachments. Play with 2x copies of Events instead of 3x. Those types of things limit his power, even if they don't directly counter his ability in-game.
If the cardpool was big enough to give to all clans the ability to adjust like that while having some success overall, you would have a point. But Tadaka was released way too soon for that. ^^'
On 5/11/2018 at 7:31 AM, Ignithas said:It really depends how you define balanced. The MUs within T1 and T2 are all around the 40-60% range, which leads to a lot of decks being able to place high at tournaments.
What does MU stand for?
9 hours ago, RafaelNN said:What does MU stand for?
Matchup.
I thought is was Manchester United?