Afternoon folks. So in a couple of weeks time I get to play my first match since the MC75 release and I'm going to try me some MC75 shenanigans. Starting with this fleet (see below); so the idea here is to field the MC75, the transport and the Torpedo Corvette and to stash the Pelta in hyperspace with the B-Wings in it's rapid launch bays. Then at the appropriate moment jump in the Pelta, Shields to Max to give the fleet a bit of Regen and then dump a mess of B-Wings in the face of whatever ship I jump in next to. Hopefully the MC75 will keep people distracted long enough for me to get something into position and then jump in the surprise before I lose the MC75.
Raddus is a B
Author: UberMunchkin
Faction: Rebel Alliance
Points: 396/400
Commander: Admiral Raddus
Assault Objective: Advanced Gunnery
Defense Objective: Fleet Ambush
Navigation Objective: Navigational Hazards
[ flagship ] MC75 Ordnance Cruiser (100 points)
- Admiral Raddus ( 26 points)
- Strategic Adviser ( 4 points)
- Caitken and Shollan ( 6 points)
- Electronic Countermeasures ( 7 points)
- External Racks ( 3 points)
- Wide-Area Barrage ( 2 points)
= 148 total ship cost
Modified Pelta-class Command Ship (60 points)
- Phoenix Home ( 3 points)
- Flight Commander ( 3 points)
- Hondo Ohnaka ( 2 points)
- Fighter Coordination Team ( 3 points)
- Rapid Launch Bays ( 6 points)
- Shields to Maximum! ( 6 points)
= 83 total ship cost
GR-75 Medium Transports (18 points)
- Toryn Farr ( 7 points)
- Comms Net ( 2 points)
= 27 total ship cost
Hammerhead Torpedo Corvette (36 points)
- Garel's Honor ( 4 points)
- Boarding Engineers ( 2 points)
- External Racks ( 3 points)
= 45 total ship cost
Squadrons
1 B-Wing Squadron ( 14 points)
1 Ten Numb ( 19 points)
1 Dagger Squadron ( 15 points)
1 Jan Ors ( 19 points)
2 X-Wing Squadrons ( 26 points)
= 93 total squadron cost