3 hours ago, jesper_h said:I would like to see the ability to negate debuffs given to every ship as part of the core rules. What I mean is something like:
- You may perform actions when stressed. If you do, suffer 1 damage per stress token. Then receive one additional stress token.- You may choose a maneuver when ioned. If you do, suffer 1 damage per ion token. Do not remove the ion tokens this turn.
- You may attack when weapon disabled. If you do, suffer 1 damage per weapon disabled token. Then receive one additional weapon disabled token. Do not remove the weapon disabled tokens this turn.
- You may remove all Jam tokens before performing an action. If you do, suffer 1 damage per Jam token removed.
Stuff like that.
I'd also add new wording for blinded pilot to the effect that you can roll any number of dice up to your normal number for a damage per die.
So many pilots just get shut out of the game by Kylo crew because he goes blind>blind>dead.