So as I played around with lists I came up with 2 similar versions for scum harpoon generics, they're builds are actuslly nothing new, but it got me wondering, which is better?
M12-L Kimogila Fighter: Cartel Executioner (33)
Guidance Chips (0)
Deadeye (1)
Extra Munitions (2)
Harpoon Missiles (4)
R4 Agromech (2)
Total: 33/100
Or
Scurrg H-6 Bomber: Lok Revenant (33)
Guidance Chips (0)
Deadeye (1)
Autoblaster Turret (2)
Harpoon Missiles (4)
Total: 33/100
Kimo's ups:
- It has a bullseye arc, which if well managed might help deal damage with the harpoons.
- It can easily have TL + Focus in the second round of shooting, due to R4 Agromech.
- It has two harpoons, before having to reload, yet one of these harpoons can be changed into an illicit of somekind.
- It has a higher PS then the Scurrg, which is also higher than most Ghosts in Ghost/Fenn lists, which is good for avoiding Hotshot, as you can Target lock the Ghost instead.
- Has reload, if it lives long enough.
Scurrg's Ups:
- it has a better Dial than the Kimo.
- It can carry a Turret.
- It has 2 more health than the Kimo.
- It can have a crew, like Boba Fett or Intel Agent.
So which one do you think is best and why? Let me know!