I wish to understand fully the Bail and Pryce FAQ entry and see if there are any crazy gimmicks that could still pop up... The part of interest is that these cards cannot resolve their set a round token part if they are set aside... Is there a scenario or upgrade that allows them to put that round token and THEN set them aside, or they are useless if they come out of hyperspace no matter how you do it?
Pryce and Bail FAQ
20 minutes ago, Darth Max said:I wish to understand fully the Bail and Pryce FAQ entry and see if there are any crazy gimmicks that could still pop up... The part of interest is that these cards cannot resolve their set a round token part if they are set aside... Is there a scenario or upgrade that allows them to put that round token and THEN set them aside, or they are useless if they come out of hyperspace no matter how you do it?
You would have to have a situation where they are set aside AFTER deployment...
IE deployed, and then removed.
... so far none of those exist
Edited by DrasnightaIf two players are both running Pryce can both player select the same round to activate last? Who then goes last? I would assume the second player but would it technically be the player who put their round marker down first?!?
In cases where two players have identical timing - the first player goes first.
So the 1st player will declare his Pryce round before the 2nd player. And the 1st player's Pryce ship will activate before the 2nd player's Pryce ship.
Edited by Democratus