Teams deathmatch dual 100pt squads live updates

By The captn, in X-Wing Battle Reports

Here we go my first battle report and I'm gonna be kinda updating kinda live as we go. Basic rules were 2 per team 100pt squads

My squad

"Double edge" 19

Intensity 2

Twin laser turret 6

"Quick draw"

Spec ops 0

Lightweight frame 2

Fire control system 2

Marksmanship 3

Harpoon 4

"Inquisitor"

Tie v1 1

Harpoon 4

Marksmanship 3

Total 100

My teammate

Solo

Horton slam

Sharma hey/tail gunner

100

Dual 100pt squadsDual 100pt squadsDual 100pt squadsDual 100pt squads

Opponents rebel squad and scum squad

Janecki squadJons squad

First round of attacks left the falcon down a shield.

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My attempt at some damage on a jump5k failed.

Next round left us like this with all my ties with him tokens. https://flic.kr/p/24RqDuo

2 turns later we have the beginnings of what would become bumper cars for 3 turns cause of a mix of ion damage from the crow and ghost purposely bumping and not moving.

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This is the results when a guy decides to create a jam worse than Atlanta on Friday. Few well placed shots later on a slave 1 is debris and the arc died due to bomb same time.

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Double edge finished off the y wing next turn with a tlt blast. falcon knocks off the crow and quick draw knocks off the a wing. Ghost has 1 hull left and decides he cant win and calls it quits with quick draw and han still on the table. I never got to fire any of my harpoons just abused my tlt cannon at the end. Fun game that took almost 4 hours.

Edited by The captn
On 4/7/2018 at 9:54 PM, The captn said:

Opponents rebel squad and scum squad

Janecki squad

...this may just be me, but I’m pretty sure bomb load out is limited, making your opponent’s list illegal

This would be a classic case if it's been errata and we haven't compared to faq. It's something we didn't catch but look and learn for our next match. Thanks for the heads up.