New to the game: some questions

By maamets, in Chaos in the Old World

Hi,

I just bought the game and I have not yet had time to play it with anyone. I read the rules to familiarize myself better and I have couple of questions that I need clarified:

In the rule book there are several times mentioned that you can place as many corruption tokens as many cultists the player has in a specific region. Does this mean that only the first tier of followers can contribute to corruption or by "cultists" it is meant all the followers/figures in general?

When a player does not have any figures placed on the map (like in the beginning of the game) does it mean that this player can now summon the first follower to any desired region and only the next ones need to be placed in the same or adjacent?

Did I understand correctly that Old World tokens like Hero and Noble cant be removed/killed by players? Only Old World Cards can remove/add them?

There is really no point in killing peasants other that hoping that a suitable Old World Card will pop up that will grant some VP's to the player that has the most peasant tokens?

maamets said:

Hi,

I just bought the game and I have not yet had time to play it with anyone. I read the rules to familiarize myself better and I have couple of questions that I need clarified:

In the rule book there are several times mentioned that you can place as many corruption tokens as many cultists the player has in a specific region. Does this mean that only the first tier of followers can contribute to corruption or by "cultists" it is meant all the followers/figures in general?

When a player does not have any figures placed on the map (like in the beginning of the game) does it mean that this player can now summon the first follower to any desired region and only the next ones need to be placed in the same or adjacent?

Did I understand correctly that Old World tokens like Hero and Noble cant be removed/killed by players? Only Old World Cards can remove/add them?

There is really no point in killing peasants other that hoping that a suitable Old World Card will pop up that will grant some VP's to the player that has the most peasant tokens?

All cultist (the first followers, costing one to all races) figures produce 1 corruption in the corruption phase. Warriors and Greater Daemons do not.

If you have no units at all on the map, you summon your first figure anywhere. After that, yes you can only summon to the same or adjacent regions to those that have your figures in them.

You are correct about heroes and nobles, excepting that some player cards (Slaaneshi ones) can move the tokens. But you can't attack Nobles or Heroes.

Yes, there really is no other point.

@Peasants: If I recall right, there is a Old World Card that turns peasants into heroes. So if you're not wanting to be flooded with heroes, it's always a good thing to take a swipe at the peasants around the board.


rashktah said:

@Peasants: If I recall right, there is a Old World Card that turns peasants into heroes. So if you're not wanting to be flooded with heroes, it's always a good thing to take a swipe at the peasants around the board.

Or you can have a game with two active peasant revolts making domination silly hard without killing all those dang peasants. :)