Mynock Squadron podcast got me turned-on to a more defensive Ghost Fenn Rau build - following is what I've got so far. I'm wanting to be at least not a total loser at my local tournaments
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I had some luck with a more offense-oriented Ghost Fenn Rau list (Ezra and Maul crew on the VCX-100) but still got my Ghost killed too early, so I'm thinking I might want to go a bit more defense and "run away" (with Dash crew) style.
Your wise guidance is welcomed!
| Kanan Jarrus — VCX-100 | 38 |
| Accuracy Corrector | 3 |
| Twin Laser Turret | 6 |
| Dash Rendar | 2 |
| Rey | 2 |
| Engine Upgrade | 4 |
| Ghost | 0 |
| Ship Total: 55 | |
| "Zeb" Orrelios — Attack Shuttle | 18 |
| "Chopper" | 0 |
| Phantom | 0 |
| Ship Total: 18 | |
| Fenn Rau (Sheathipede) — Sheathipede-class Shuttle | 20 |
| Veteran Instincts | 1 |
| Operations Specialist | 3 |
| R3 Astromech | 2 |
| Ship Total: 26 | |
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