Faq is up

By CenterPoint, in Star Wars: Armada

I feel that with the nerfs to GH and Yavaris we may see some better rebel squads or upgrades in future bc i definitely feel imps are better straight out now in the squadron game.

I support the tabling and x2 limit even though i have more than x2 flots. But i feel relay is out of whack now, not in function, but with how much the squads cost. x4 boosted comms is 1 pt more than a relay squad and considerably more flexible unless you MUST have strategic. This also means slight nerf to jendon and buff to hera if you need to move jendon to activate everyone you might not get that DT off now as well and hera is a flotilla replacement option.

I like the avenger change as a player who uses BTAvenger. It was too strong not to use before and this means you can fly a large ship near it and not be crapping yourself.

Also a fan of no zombie xwing damage transfers.

All in all a very good faq, even if i feel parts of it might have been a bit much.

Well, that will change things up.

I'm happy to see the 'flotillas don't count for tabling' change and the relay nerf feels excessive but will help curb a few abusive lists....but man, I do not care for the hard limit of two on flotillas.

Forcing the flotillas closer to the fight and letting you focus down the capital ships for the table does more than enough to encourage fewer flotillas while at the same time letting people continue to use the ships they've already bought (at a greater risk). This is just heavy handed and badly restricts future design space.

6 minutes ago, stonestokes said:

Sure, it probably isn't allowed. I guess I'm the one having difficulty being clear. I mean that I want it to be allowed. It should be for both thematic reasons and game play reasons. IMO

I think we should wait a little bit and see what happens. Maybe Centicore will become the core of fleets, and doesn't need a buff. Maybe it does. Lets just wait and see.

2 minutes ago, hulldown said:

Well, that will change things up.

I'm happy to see the 'flotillas don't count for tabling' change and the relay nerf feels excessive but will help curb a few abusive lists....but man, I do not care for the hard limit of two on flotillas.

Forcing the flotillas closer to the fight and letting you focus down the capital ships for the table does more than enough to encourage fewer flotillas while at the same time letting people continue to use the ships they've already bought (at a greater risk). This is just heavy handed and badly restricts future design space.

I think the intent behind the max # is to prevent activation padding and games looking boring to passersby who otherwise would be more interested. the tabling/relay rules change definitely lets tournament players deal with the issue without needing a hard limit i think.

Maybe the playtesters came back with a view that flot padding was still an issue despite the other nerfs.

6 minutes ago, bleachorange said:

I feel that with the nerfs to GH and Yavaris we may see some better rebel squads or upgrades in future bc i definitely feel imps are better straight out now in the squadron game.

I support the tabling and x2 limit even though i have more than x2 flots. But i feel relay is out of whack now, not in function, but with how much the squads cost. x4 boosted comms is 1 pt more than a relay squad and considerably more flexible unless you MUST have strategic. This also means slight nerf to jendon and buff to hera if you need to move jendon to activate everyone you might not get that DT off now as well and hera is a flotilla replacement option.

I like the avenger change as a player who uses BTAvenger. It was too strong not to use before and this means you can fly a large ship near it and not be crapping yourself.

Also a fan of no zombie xwing damage transfers.

All in all a very good faq, even if i feel parts of it might have been a bit much.

Boosted comms is a slightly shorter range, and Strategic can be really good - as is a double tap. Definitely a Nerf, but not too extreme. Otherwise, I agree with your points, and feel much the same way.

Woah! Awesome faq! Overall I am delighted with all the changes!

I think the hard limit on flots might be a bit have handed, but I'll wait to see how it plays out. I know I for sure hated the spam.

Everything else, especially the relay changes, are delightful!

This is all good FFG. Nothing bad to say :)

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Yeah. Pretty much the best choices possible. Good job FFG.

(I wish there were better support for my 3rd transport though. But... hey, acceptable losses to me for a balanced game)

1 minute ago, ManInTheBox said:

Your fingers must be on FIRE!

That's what the girls used to say.

But that was before #metoo

I only do Armada now.

Just now, Green Knight said:

That's what the girls used to say.

It burns when I PVP

It never made sense to me that the Relay squadron didn't need to be in appropriate range of the ordering ship in the first place.

2 hours ago, Coldhands said:

Guess we got everything we cried for. Avenger 'nerf' is sort of meaningless, but you have now a tiny chance to shoot once before going down.

I have a fleet built entirely around Avenger shooting twice a turn, so no, this is far from meaningless. The fleet is now .... not competitive. Glad I didn't plan on attending Worlds! :lol:

Just now, Thraug said:

I have a fleet built entirely around Avenger shooting twice a turn, so no, this is far from meaningless. The fleet is now .... not competitive. Glad I didn't plan on attending Worlds! :lol:

Pryce Kuat BTA definitely wanted to double arc. So it's quite impactful for that build.

2 hours ago, Coldhands said:

Is there a way to have ffg buy back flotillas above 2? :D or simply by saying you can use them for friendly games, they can get away with it?

I now have ... 6 for sale. :angry:

Literally every change that I can dream of and some that I had spoken about for a year were included. I have been absolutely lethargic about armada since regionals and this is going to make me want to play a lot more.

Edited by Vergilius

Those of you desperately praying for your new flotilla gunship note that its a generic flotilla cap. "Might" indicate something

I'm very surprised by the Flotilla limit.. I'm surprised the end of match rule wasn't enough.

And I'm not a fan of the relay nerf. To make good use of it now, the relay ships have to be between the action and the relaying ship. The relay of 1 on the VCX is just not enough to make it worth the points if the VCX isn't in the combat as well. It's not a keyword you make a fleet with now. It's just something you might get to use once in a while out of luck, but the VCX is still priced with it.

10 minutes ago, Green Knight said:

That's what the girls used to say.

But that was before #metoo

I only do Armada now.

Green Knight, I read your post for Strategic Advisor, the way I read the FAQ, there is no mention for the status (activated or not activate yet) of the ship equiped with that upgrade card. It's only to clarify that you can't use this upgrade if your ship equip with this card is set aside.

''This card’s effect can only resolve if the ship it is equipped to could activate this turn.''

Is it only me or... ''Could'' means only the possibility to be activated?

Edited by DOMSWAT911
1 hour ago, Drasnighta said:

I am saddened that this may be the end of the Rebel Medium... and the Nebulon.

Yavaris is still awesome. Most people didn't use FCT/FCO

1 minute ago, Thraug said:

Yavaris is still awesome. Most people didn't use FCT/FCO

Its quite standard where i am at.

1 minute ago, homedrone said:

I'm very surprised by the Flotilla limit.. I'm surprised the end of match rule wasn't enough.

And I'm not a fan of the relay nerf. To make good use of it now, the relay ships have to be between the action and the relaying ship. The relay of 1 on the VCX is just not enough to make it worth the points if the VCX isn't in the combat as well. It's not a keyword you make a fleet with now. It's just something you might get to use once in a while out of luck, but the VCX is still priced with it.

I think the assumption is that the VCX is also priced with 'Strategic'. Same thing with the Imperials, like on initial reaction we're all "well that totally whacks Jendon in the nuts, who is going to take him now ..." and then you realize...well, everyone, because his ability basically doubles one of your squadrons for 20 pts. Jendon + Stele is totes a thing, still.

Ditto the 'strategic' keywords. Yeah, I agree, relay does sort of fall into a 'nice thing to have you may occasionally get to use, but not something you build a fleet around', true - but strategic, or the other squadron abilities, have always been worth the points outright, so....

Just now, Thraug said:

Yavaris is still awesome. Most people didn't use FCT/FCO

When they didn’t, they used/abused Relay.

And/Or a Biggs/GH bubble.

it just seems EVERYTHING other than “ultra risk” is gone now, and those high risk, moderate payoff things aren’t all that popular ...

but well see. I do hope I am wrong... I’m just jadedly prepared to be right.