Best use of 75 points - Thrawn List

By Cleto0, in Star Wars: Armada Fleet Builds

I could put in a glad 1 with demo, oe, and apts, but is there anything else that would WORK BETTER in a Thrawn list?

Faction: Imperial
Commander: Grand Admiral Thrawn

Assault: Most Wanted
Defense: Capture the VIP
Navigation: Solar Corona

Arquitens Light Cruiser (54)
• Dual Turbolaser Turrets (5)
= 59 Points

Arquitens Light Cruiser (54)
• Dual Turbolaser Turrets (5)
= 59 Points

Gladiator I (56)
• Ordnance Experts (4)
• Assault Proton Torpedoes (5)
• Demolisher (10)
= 75 Points

Gozanti Cruisers (23)
• Repair Crews (4)
= 27 Points

Victory II (85)
• Grand Admiral Thrawn (32)
• Gunnery Team (7)
• Disposable Capacitors (3)
• Quad Battery Turrets (5)
• Leading Shots (4)
= 136 Points

Squadrons:
• Ciena Ree (17)
• Valen Rudor (13)
= 30 Points

Total Points: 386

Demolisher is still a great use of 75-85 points.

I would add Captain Needa and TRC to one Arquitens. Also change repair crews to Comms net. Most of your ships have repair value of 3-4 so a repair token will get them a shield back which is almost the same as a hull considering you can do it before significant damage is inflicted and from greater distance and you can do emergency Nav or CF tokens too as the situations demand.

Personally I would take a command arquitens with thrawn, Brunson, qbts, reinforced blast doors, and engine techs. Have used it a few times and has never let me down or caused thrawn to die. Is also an effective ram ship, have used mine to kill a hammerhead and a flottila by ramming

Edited by Alpharius18

Sorry for the late response, but is this the kind of thing you were thinking?

Faction: Imperial
Commander: Grand Admiral Thrawn

Assault: Opening Salvo
Defense: Contested Outpost
Navigation: Dangerous Territory

Arquitens Light Cruiser (54)
• Captain Needa (2)
• Turbolaser Reroute Circuits (7)
= 63 Points

Arquitens Light Cruiser (54)
• Dual Turbolaser Turrets (5)
= 59 Points

Victory II (85)
• Grand Admiral Thrawn (32)
• Gunnery Team (7)
• Disposable Capacitors (3)
• Quad Battery Turrets (5)
• Leading Shots (4)
= 136 Points

Victory II (85)
• Gunnery Team (7)
• Disposable Capacitors (3)
• Quad Battery Turrets (5)
• Leading Shots (4)
= 104 Points

Squadrons:
• Ciena Ree (17)
• Valen Rudor (13)
= 30 Points

Total Points: 392