It doesn't say "instead", but it might be missing in translation.
Elemental Cycle & Scorpion Pack Spoilers
In normal, converstional English I would understand “instead” to be implied, but this is rules English so if “instead” isn’t on the English version then whoo boy this card went from “really good” to “stupid good.”
It is instead.
1 hour ago, BayushiFugu said:It is instead.
Is that a official ruling? Because the wording is definitely not clear. I agree its implyed but it does not read as so.
7 minutes ago, Jamadman said:Is that a official ruling? Because the wording is definitely not clear. I agree its implyed but it does not read as so.
It is instead. The translation is not totally correct. It says “invece”, which literally means “instead”. So the effect will be “resolve the effect of the chosen ring instead.”
The flavor text would be something like:
”What it is, is not” or “It is what it is not”. Typical Phoenix.
Edited by Tabris2k
I was thinking because it was an interrupt it was "instead" where if it had been a reaction it would have been "in addition to" but I've been wrong before. Glad it's not "stoopid good"!
The French translation posted here clearly says "instead" ("à la place").
Still seems good. Might be a goofy trick with the one shugenja lets you trigger Air in addition to the chosen ring, letting you trigger the Air ring twice from one victory.
Seems pretty bad as an instead. Void is one of the best rings so except for some edge cases playing this card is literally worse than not playing it.
8 minutes ago, HamHamJ2 said:Seems pretty bad as an instead. Void is one of the best rings so except for some edge cases playing this card is literally worse than not playing it.
The card also draws another card. Mostly, this is flexibility rather than a powerhouse. Being able to double or more dip on another ring can have a pretty big impact. With Kaede in two attacks that can be four resolutions of the air ring (phoenix a character and another card to get two air attacks, even if air was already claimed by an opponent). Even on defense, a Guardian Kami plus this card could swing a defensive conflict with a surprise ring effect.
43 minutes ago, HamHamJ2 said:Seems pretty bad as an instead. Void is one of the best rings so except for some edge cases playing this card is literally worse than not playing it.
Not so bad. Apart from the “Draw 1 card”, you can resolve any ring, even claimed ones, so works very well to trigger the same ring more than once, or that ring you reeeally need to trigger this turn. Also, a good card for a future honor deck. Right now, I think you could trigger the Air ring like 4 times a turn.
Eh, eh, not bad, not great. I bet I still see myself running it in aggressive decks. It replaces itself, so it only needs to be useful quickly, so it can get out of your hand. Gives you flexibility of ring choice. Definitely better than that silly air card that returns the air ring to the pool. Might be worth it in games where you don't go after void ring much so you can pick up the fate on it while still getting the ring you'd like. Combos with Atsuko so you can get her buff while getting any ring you'd actually like. I give it a solid 5/10, maybe 1 bonus point for being a void spell.
Would have really preferred to see a version that cost 1 to resolve both (maybe even 2, with Inquisitive Ishika), or cost 0 and added all elements to the void ring, allowing for Masahiro and Fearsome Mystic shenanigans. Or just not replace itself. Whatever. Anything to give it a little more kick. But still, not terrible.
It really shines using it with Kaede, who adds Void as a bonus when she's attacking, and you get to resolve all ring elements anyways. Basically you can replace her free Void resolve for any other ring you want, and not even using the actual Void ring to do it.
Does that work? It seems like you'd resolve one ring effect instead of the multiple ring effects of the ring you would be resolving.
4 hours ago, Tabris2k said:Not so bad. Apart from the “Draw 1 card”, you can resolve any ring, even claimed ones, so works very well to trigger the same ring more than once, or that ring you reeeally need to trigger this turn. Also, a good card for a future honor deck. Right now, I think you could trigger the Air ring like 4 times a turn.
I think you can do more than four activations. Though highly unlikely. Any two non-air with Kaede with Seeker of Knowledge, Clarity of Purpose plus another or just movement tech to get two Air attacks for four Air Ring resolutions. Lock out the other two non-air rings. Display of Power against an opponent's Air attack with a Guardian Kami. The spell that returns the Air ring and your opponent attacks again for another Display of Power and Guardian Kami. That would be eight Air Ring resolutions! Return the Air Ring a second time against Lion (Unicorn maybe) for a third Air defensive conflict. Ten resolutions! That would be very expensive and I doubt that will ever happen.
Also, unless you were under 7 honor at the start or using the steal an honor use on the air ring, you'd honor out long before you reached ten activations.
Well, that Imperial Librarian fits perfectly into the slot between Awakened Tsukomogami and Pragmatism, so I've just put it in there. There's only about a dozen cards that we're waiting for now, but no more articles, so we'll just have to wait and see...
3 hours ago, AradonTemplar said:Does that work? It seems like you'd resolve one ring effect instead of the multiple ring effects of the ring you would be resolving.
I’d say yes.
The card activates when you’re going to resolve the effects of the void ring.
So you attack Air Ring with Kaede. You win, and then go to resolve Air and Void. You replace the void effects with other ring. You can even replace it with the effects of the same ring you’re attacking with, so resolve 2 Air Rings with the same attack.
15 hours ago, Tabris2k said:I’d say yes.
The card activates when you’re going to resolve the effects of the void ring.
So you attack Air Ring with Kaede. You win, and then go to resolve Air and Void. You replace the void effects with other ring. You can even replace it with the effects of the same ring you’re attacking with, so resolve 2 Air Rings with the same attack.
This was ruled that you cannot. The card state another ring, you are playing void off an air ring, hence this card cannot do air.
All and Nothing (the card you’re asking about) interacts with Kaede in this way: You resolve the original element (in this case, Fire) alongside Void. When resolving Void, you may choose another ring (meaning any ring that isn’t the one currently resolving) and resolve that effect instead. So you could not choose the Fire ring to resolve with All and Nothing, as you’re already resolving it—it’s not “another ring.” ~Tyler Parrott Card Game Developer Fantasy Flight Games [email protected]
On 7/13/2018 at 2:54 PM, Coyote Walks said:
Holy #$%balls!
I’m playing Unicorn and my opponent is Crab, who happens to have a Flooded Waste Province, unrevealed.... He declares an attack against me and he hits my Border Fortress. As an action, I trigger BF, hit his FW, and his attacking characters bevome bowed, correct???
EDIT: I thought it was a Reaction...
Edited by LordBlunt4 minutes ago, LordBlunt said:I’m playing Unicorn and my opponent is Crab, who happens to have a Flooded Waste Province, unrevealed.... He declares an attack against me and he hits my Border Fortress. As an action, I trigger BF, hit his FW, and his attacking characters bevome bowed, correct???
If he/she is dumb enough to trigger the reaction on their own attackers, sure.
At least you got rid of their province defense, and now they have a lousy 2-strength blank province.
Remember, reactions and interrupts are optional, unless they're forced.
Quote• The application or initiation of the following types of abilities is mandatory: constant abilities, forced interrupt abilities, and forced reaction abilities.
• The initiation of any keyword which uses the word "may" in its keyword description is optional. The application of all other keywords is mandatory.
• The initiation of action, interrupt, and reaction abilities is optional. The word "may" also incorporates a player option into the resolution of an ability. The player who controls the card on which an optional ability exists determines whether or not he or she wishes to use that ability at the appropriate time.
So, I'm going to make some predictions about the last two packs, what goes where and so on, just to see how well my analysis is working:
- 84 - Crab Clan 4-cost character, probably non-Unique
- 86 - Dragon Clan 5-cost Unique Character, possibly Togashi Mitsu
- 87 - Lion Clan character, possibly 2-cost, not unique
- 88 - Matsu Mitsuko
- 90 - Phoenix Holding, probably the shrine pictured in Outsiders
- 91 - Scorpion Character, maybe another Shadow Shinobi?
- 92 - Iuchi Shahai
- 98 - Unicorn conflict card, with the Meishodo keyword, possibly Void?
- 101 - Dragon Clan Stronghold, something to do with Monks
- 102 - Crane Clan Province
- 104 - Crab Clan character, probably 1 or 2 cost
- 107 - Lion Clan Kitsu creature
- 113 - Imperial Librarian, a courtier with card draw abilities
- 114 - Pragmatism
- 115 - Specialised Defenses
- 116 - Dragon Clan conflict character, probably Monk, possibly Void role only.
- 117 - Junsui, Ancestral Armour of the Lion Clan pictured in The Fate of Flames
2 hours ago, Tonbo Karasu said:So, I'm going to make some predictions about the last two packs, what goes where and so on, just to see how well my analysis is working:
- 101 - Dragon Clan Stronghold, something to do with Monks
It's a Unicorn SH. Text leaked already.
Edited by caseycheesecake