Creating Chirrut Imwe

By HistoryGuy, in Star Wars: Force and Destiny RPG

I have a friend interested in the game and wants to build a character similar to Chirrut. So what career and specialization would you choose? And also what are the stats for the lightbow?

All builds will involve Force Adherent, but that’s a second spec not a first, so where to start?

Scholar? That would be a cool blend of smart and aggressive.

Archeologists is probably better though, it has a few talents that tie together, and you get access to Unmatched Mobility which really fit the character.

But there’s a big problem... how do you take out a Tie and a Defence cannon with a single hit? You probably need to be a Soldier with “The Bigger they Are” so Comando or Vanguard would be good choices.

Personally I would go with Archeologist and Force Adherent, then get Unmatched Mobility later on. Bump Brawn, Intellect and Willpower to 3. Spend some more xp on a couple of talents.

Keep in mind you can probably spend 4-500 xp on that character and still find ways to add more, but you can also do a lot with a brand new build.

Oooh! Archeologist, that's a good idea. I would not have thought of that. Martial Artist could work too.

The next question is, does your friend believe Chirrut is Force Sensitive or wants to play his own character as such? Regardless of what LFL says (And please lets not turn this in to another debate), there are a lot of people with varying opinions on Chirrut's relationship with the Force. So your friend has something to consider there.

Given what we primarily see him actually do in the film is martial arts, and they got Donnie Freakin' Yen to play him, one of the most talented martial artists/actors currently working the business, I'd say Martial Artist is your primary spec :D

If you want to reflect him having knowledge regarding jedi lore or whatever, just give him several ranks in Knowledge: Lore or Academics, and leave it at that.

And you need to give him the Force ability they recently made, to fulfill the "blind warrior" trope that is so popular, to account for his insane skills fighting. Yes in the film he used some item to do that, but aside from just home brewing something for that, it's probably easier to use the Force ability.

What are the stats for the lightbow?

For the Bow I’d make it a customized Bowcaster. Add anything that adds to Damage. As for making it something that takes down anything bigger than personal scale, we’ll the movies/TV depart pretty significantly from FFG in that regard. In Rebels, people are parrying TIE blaster bolts and slicing legs off Imperial walkers.

For specs: Martial Artist, Force Adherent. Also pick up Ebb/Flow for how he fights the way he does.

3 hours ago, Haleron said:

For the Bow I’d make it a customized Bowcaster. Add anything that adds to Damage. As for making it something that takes down anything bigger than personal scale, we’ll the movies/TV depart pretty significantly from FFG in that regard. In Rebels, people are parrying TIE blaster bolts and slicing legs off Imperial walkers.

The bow is statted out in Dawn of Rebellion.

4 hours ago, Haleron said:

For specs: Martial Artist, Force Adherent. Also pick up Ebb/Flow for how he fights the way he does.

Neither of those specs would allow use of Ebb/Flow, as neither grants a Force rating.

2 hours ago, Nytwyng said:

Neither of those specs would allow use of Ebb/Flow, as neither grants a Force rating.

Adherent is a Force Sensitive universal tree. The whole point of universal force trees is to allow people who don't start with an F&D career the ability to get a Force Rating. Why would it exist if not to give you Force Rating one?

ignore that, I just read the writeup in more detail, and it specifically says they don't actually get to use the Force. Which I find really dumb given the trend with the universal trees, but oh well.

Edited by KungFuFerret

As of Dawn of the Rebellion, 1/3 of the nine Universal specs grant Force Rating 1: Force Sensitive Emergent, Force Sensitive Exile, and Padawan Survivor. I can understand the confusion over Force Adherent, since it's got "Force" in the name, but given what it's supposed to convey, I'm not sure what else they could've called it.

Force Adherent is literally the Chirrut Imwe spec, and since he officially isn’t Force Sensitive it’s a fairly obvious choice by the devs for it to ba a non Force using spec.

As I said, ignore my comment, as I didn't read the full description.

21 hours ago, HistoryGuy said:

What are the stats for the lightbow?

They added Lightbow in Dawn of Rebellion

Ranged (Heavy); Damage 11; Crit 3; Long Range

I agree Martial Artist/Force Adherent is the best combo. If you want a Force-sensitive character, then perhaps Warden/Force Adherent? Or Executioner/Force Adherent (probably better because it can use Ranged (heavy) weapons)?

I will also say that if your friend truly wants to replicate Chirrut with the Force (I personally believe he is moderately Force sensitive regardless of what LFL says), then maybe limit his possible Force abilities to just Farsight, Sense, Enhance, and Ebb/Flow.

Edit: actually the more I think about it, Executioner/Force Adherent is probably the best fit. Not only are the specialization skills for Executioner the 4 of the 6 most appropriate skills for him, but the signature talent and the combined Deathblow and Essential Kill talents in Executioner could explain how he could so easily defeat so many Stormtroopers and shoot down a TIE. Finally, Martial Artist is a decent fit for Melee, but many of its best talents are more for fighting unarmed as opposed to with a staff or lightbow.

Edited by AeroEng42

I can only see two ways to explain the lightbow Shot on the Tie;

The Bigger they Are” which isn’t really even enough unless the tie had already lost most of its Hull Threshold

An aimed Shot at the minion Pilot, with at least a Triumph but probably two.

True Aim would probably be a good way to get the Triumph, along with ranks in Ranged Heavy, and as an extra benefit it works with Melee attacks as well. Perhaps Assassin then, with Unmatched Devastation. But I think Mercenary Soldier with Last One Standing would be a great way to explain the smashing of storm troopers. Force Adherent adds just enough knowledge and melee to make for a great character.

So my new vote is for Hired Gun Mercenary Soldier with Force Adherent as the second spec, taking the Last One Standing Signature Ability later on.

I made a Knight-level version for 270 points, using Sharpshooter from AoR and Force Adherent. It could probably use another couple hundred XP to reflect the movie version, but I think it serves fairly well since the OP was after something as a guideline for a player.

I went purely non-Force Sensitive, leaning into True Aim, Lethal Blows, and Deadly Accuracy, plus 3 ranks in Perception, Ranged Heavy, and Melee.

Chirrut

With regards to Chirrut, while I don't think he has force rating 1, I do think that he is more force sensitive than most "normals" , some of the literature has him sensing "something" although it appears to be unfocused and uncontrolled. I just don't see him using force powers as such. It was somewhere said that Baze had more affinity with the force than Chirrut, or at least that was how Chirrut looked on it.

Anyway on to point Chirrut was an expert in Martial Arts - Zama -Shiwo so Martial Artist / Force Adherent. If someone want to replicate him in game as a GM I would let them just have "narrative blindness" and apply setback for some vision based stuff (example not being able to read or see some things is going to be a given) and boost them for his hearing. use handwavium for a reason why, In canon the device on his front is some sort of echo locator device. He also uses the Khyber sliver in his staff (as well as the battery both of which his advanced hearing can hear) to help locate what is around him.

Edited by syrath
On ‎4‎/‎04‎/‎2018 at 7:55 PM, Richardbuxton said:

But there’s a big problem... how do you take out a Tie and a Defence cannon with a single hit? You probably need to be a Soldier with “The Bigger they Are” so Comando or Vanguard would be good choices.

Triumphs. That's basically triumphs at work (it's also how the devs called it in the latest Order 66).

On 4/5/2018 at 7:07 PM, Richardbuxton said:

An aimed Shot at the minion Pilot, with at least a Triumph but probably two.

A blind guy taking an aimed shot.... :D Oh I love the way we try and rules justify stuff that basically boils down to "Because it would be cool in a movie." :D

Quick question, what sort of weapon does Chirrut use in melee, I know it's a staff, but I haven't seen stats for a simple wooden staff in any of the books. Anyone got stats for a staff?

1 hour ago, mcellis said:

Quick question, what sort of weapon does Chirrut use in melee, I know it's a staff, but I haven't seen stats for a simple wooden staff in any of the books. Anyone got stats for a staff?

I think I took the stats for a force pike, or one of the stun staffs, and just removed the electrical related ability from it.

4 hours ago, mcellis said:

Quick question, what sort of weapon does Chirrut use in melee, I know it's a staff, but I haven't seen stats for a simple wooden staff in any of the books. Anyone got stats for a staff?

Check out the "Staff of Office" from Desperate Allies.

Damage +2, Crit 4, Engaged range, Encumbrance 3, Hard Points 2, 350 credits, Rarity 6,defensive 1, Disorient 2.