X-Wing Supremacy Wave 2 Preview

By Autosketch, in X-Wing

Hi folks!
An update from the team building X-Wing Supremacy, we've got four brand new starfighters arriving with Wave Two. These include the A-Wing strike ship for the Rebellion, the TIE interceptor for the Imperial Navy, and a brand new faction, Scum and Villainy, now introduced with the Protectorate Starfighter and Z-95 snubfighter.

This preview of Wave 2 of X-wing Supremacy brings more ships to the fight in our constant work-in-progress fan expansion for X-wing. Each wave and version is iteratively rebalanced with a live online squad builder and Vassal support, for a different take on X-wing dogfighting as you know it. Wave 2 is undergoing internal balance testing right now, and we'll do a live release of this once we've worked out the kinks :)

Supremacy is
an unofficial complete game expansion developed for Fantasy Flight Games’ X-Wing Miniatures Game. Supremacy uses a complete replacement set of Pilot and Upgrade cards from X-Wing, and some additional rules tweaks for 100pt combat.

If you are interested in helping with the project, to playtest the internal version, or to suggest balance for ships, come join us on our discord development channel, you’d be welcome!

https://discord.gg/EdJWWvJ

A-Wing

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The Kuat Systems A-Wing is the fastest fighter the Rebels have. Twin J-77 Event Horizon engines power the craft, and twin blaster cannons provide offensive weaponry. However, what you gain in speed, you lose in defensive plating and deflector shields.

In this wave, the Rebellion gains access to the early model of the A-Wing, the R-22 Spearhead, which has unparalleled maneuverability for a Rebellion fighter. With access to missile racks, it is a vital tool for hunting down the fast and agile TIE fighter swarms.

The second chassis for the A-wing is the legendary RZ-1, and RZ-1 Chardaan Refit models which became famous at the Battle of Endor. Stripped down for improved acceleration, this is one of the fastest ships in the game. In the case of the RZ-1, the A-wing mounts missile racks to hunt down elusive TIE interceptors. The RZ-1 is the most potent weapon in the Rebel arsenal for catching the slippery interceptor, but may struggle against more heavily armoured targets.

The A-wing, unlike other rebel ships, has relatively poor defensive plating, and therefore must use raw speed for defense, and if it does, is one of the few ships in Supremacy that can end up in the combat phase with both a focus token and an evade token.

TIE Interceptor

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The finest mass-produced starfighter of its time, the Sienar Fleet Systems TIE Interceptor excels at dogfighting thanks to its heightened maneuverability and speed. Designed with four wing-mounted laser cannons, and optional chin-cannons, it easily outguns its predecessors.

Roaring into battle alongside TIE fighters, as a mid-range compromise from the more powerful TIE Advanced. The TIE interceptor comes with access to the early Mk.I model, which pairs agility with excellent handling characteristics that edge out the X-wing for combat maneuvering, at the cost of defensive plating or shields. More dangerous, and rare, were the Mk.II models, favoured by the elite Squadrons of the Empire, including the famed 181st Fighter Group, who push these machines to their limit for deadly efficiency.

Lastly, you may equip your squadrons with Interceptors equipped with experimental weapons racks, designed to hunt the A-Wings that excel at downing other Interceptors. At the cost of maneuvering flexibility, these starfighters are deadly at range.

Protectorate Starfighter
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The Fang fighter, also known as the Protectorate starfighter, was a fast and incredibly agile Mandalorian starfighter that was custom-built for fighter combat by the MandalMotors company.

These ships, most commonly seen defending the perimeter of Mandalorian worlds, have also made their way into the hands of criminal syndicates such as Black Sun. Unlike the Rebel and Imperial Factions, the Scum and Villainy faction has 3 sub-factions, which confer additional bonuses with the right Ethos cards.

Pilots have access to the Mk.II and Mk.IV fangs, each optimized for head-on brawling, as well as the more shielded Syndicate Fang Fighter, which gives access to illicit hardware upgrades.

Z-95 Starfighter

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The venerable Z-95, a remake of a holdover design from the Clone Wars was a popular snubfighter. Cheap and durable, it became a favorite among independent outfits like the Rebellion and Black Sun.

Pirates, mercenaries, criminal elements, bounty hunters. Each version of the Z-95 available, including the stock factory AF4 and heavy AF4, as well as Hutt Cartel Refits, and the Black Sun Pursuit craft can be slotted into a squad with different roles in mind.

The Syndicate Pursuit Special handles a little close to an X-wing, and may find great use with higher PS pilots, whereas the notoriously treacherous binayre pirate might be used in a hutt cartel fleet with nefarious illicit dead-man’s-switch attachments, to explosive results

Edited by citruscannon