15 minutes ago, GreenDragoon said:PRS is the easiest example to highlight the underlying problem of a bad fix that‘s tempting for its simplicity. I don‘t think that TLT has to stay the same because of HWKs, and similarly regen does not have to stay the same because of PRS.
I‘m saying that there are better ideas than using the initial shield value as hard cap, and PRS is an example why.
It might be a good idea to review why and where regen is actually a problem. R5D8, PRS or Gonk are not. R2D2 is only on Poe (maybe Corran, but....) and Miranda has her ability. Does regen really need a fix, or does the problem actually lie in point calculation and point fortresses?
Both!
These ships are really good because they are are very cost efficient, which is enabled by once per round regen. Trust me, you don't even want to know what the cost efficiency of Corran+PtL/R2D2/EU/AdvancedSensors (or FCS) was "back in the day", it would make you cry. Likewise, Miranda getting a shield back every round factors directly into her cost efficiency, which is why she's so good. Even if she gave up half points she would still be on top tables.
In addition to that, it's well-known that if I can kill two-thirds of your list's hit points, the game goes to time, and I have scored zero points, then there's a serious scoring problem.
This is why my fixes for Community Mod are as follows:
- R2-D2 can only regenerate a shield every other round (green move = regen and pull a shield off R2-D2 like Gonk, then next turn any move will put a shield back on R2-D2 to a max of 1).
- Miranda's ability now only works in arc. (Make arcs matter!!!)
- Any ship that's over a quarter of the list building limit gives up half points. It doesn't matter if they are small or large base. I.e. 26+ points at stock 100 point scale, or 51+ points with a more granular 200 point scale like Community Mod.
- If a regen ship goes below half points and then regens back up, you don't get half points for it. This scoring is an accurate reflection of the board state (you let it get its health back!), so if you're worried about this scenario then look at the fundamental problem, which is regen itself.
- [edit / P.S related to Miranda] TLT also gets nerfed so TLT only gives the 2nd attack if the target is either in-arc, or at range 2.