Looking forward a year or two, what I would like in this game

By Hrathen, in Star Wars: Legion

Regardless of what our speculations are, we are going to be getting lots more units. Be they, Dark Troopers, Beach Troopers or Bespin Guards, they are coming. And I am excited for them and I want all these new units to be cool. But as I look forward in time what I really want for this game is for these iconic units from the initial release to still be relevant. You may not be very familiar with X-wing, but if you go to an X-wing tournament you won't see any X-wings, or TIE fighters or much of any of the core (and early released) ships of Star Wars.

I feel this way for two reasons , firstly for thematic reasons. This game just won't be telling the Star Wars stories that I want it to if there comes a time when Stormtroopers are a unit that no competitive player brings. Additionally I just spent ove $200 to get two starter sets and a couple of extra troop expansions so I could play this as a full game. It would be sad if when say DarkTroopers come out, I have to spend a lot more money to completely replace my Stormtroopers because they are now obsolete.

Yeah it's important that they don't invalidate the core star wars stuff. Stuff like death troopers, dark troopers, beach troopers should be specials/support. That way no matter what you're going to have to run a minimum 3 stormtrooper squads.

Have you seen X-Wing? lol the salt over competitive play not using OT ships has been pretty high. I don't care I still fly X-Wings in all my tournaments because it's fun.

I don't think Legion will have the issue as much as X-Wing. At the very least, troopers will always be a good point filler, even without upgrades. Death troopers, Shore Troopers, etc. will probably all be expensive or balanced in a way that will always make choose. I wouldn't doubt it if a squad of 4 Death Troops would be more than a full 6 squad of Stormies with full adds for example.

But the potential diversity of all the different troops is what has drawn me to play imperials even though I typically play Rebels in the other games.

I will say that Armada (though not nearly as old as X-wing) does much better keeping the core Star Wars stuff in the game. But the starter pack is almost not worth buying for the ships that come in it. (At least for the Empire).

Additionally I think the objective nature of this game means that one supper killy unit still might not be an auto-take if it makes it harder to achieve objectives.

Honestly, we need to see what direction FFG starts going before saying what will be compared to what. Special Forces, by the look of the Rebel Commandos, are better than Troopers but quite a bit costlier plus bells and whistles. They may be the choice between 1 SF squad and 2 corps squads, which will matter based on your tactics.

FFG will probably release at least one more round of corps units, so you're never required to take two of the exact same unit in a list if you want, but they will probably be comparable and "iconic", and reasonably balanced. Shore troopers could easily be corps or special forces, we need to see more of what FFG does with those types of units first.

If stormtroopers and ATRTs are still valid units 4 years from now, im a happy guy!

We might see new forms of troopers that may be better than the original ones, but likely they will be more costly and players will have to balance using big boys that cost more or having smaller dudes that cost way less allowing for more diversity in their armies.

Could also see it go the other way. Cheaper units for a more expensive army, like Imperials.

Imperial Gunners/Weapons techs could easily be their own unit, and easily with lighter armor and weapons to make them cheaper than a Stormtrooper unit, but they'd likely have their own keywords and specialized heavy weapon options which would make them worth the pick besides just saving a few extra points for upgrades.

1 hour ago, Rammstein117 said:

Yeah it's important that they don't invalidate the core star wars stuff. Stuff like death troopers, dark troopers, beach troopers should be specials/support. That way no matter what you're going to have to run a minimum 3 stormtrooper squads.

There’s really no “core” Star Wars stuff anymore. There’s going to be three different generations who have grown up with different starting points for the franchise. I think of X-Wings and TIE fighters and Imps vs. Rebels, but someone growing up today is going to think it’s Resistance vs. First Order / Rebels, people in between me and them LOVE Battle Droids for no reason I’ll ever understand :P

And so it goes.

1 hour ago, ricoratso said:

We might see new forms of troopers that may be better than the original ones, but likely they will be more costly and players will have to balance using big boys that cost more or having smaller dudes that cost way less allowing for more diversity in their armies.

Yeah im all for variety, troopers that are more powerful and others that are less so.

As long as the early stuff isnt rendered useless. I want to see variety, not powercreep!

I suspect in a couple years we'll have a ton of stuff not bound to the civil war. Whether they delved into prequels or even Res/FO units is another question.

Also, Veteran Troopers are a real possibility eventually, basically being 50% more expensive than the standard lot but comparingly stronger. Leading more towards an elite squad rather than an army of random goons.

Edited by Vineheart01
3 minutes ago, Vineheart01 said:

I suspect in a couple years we'll have a ton of stuff not bound to the civil war. Whether they delved into prequels or even Res/FO units is another question.

Also, Veteran Troopers are a real possibility eventually, basically being 50% more expensive than the standard lot but comparingly stronger. Leading more towards an elite squad rather than an army of random goons.

Yeah, the ones who attacked the sandcrawlers who seem to be the only sharpshooting stormtroopers in the entire saga :D

In fact, call them "Sand Crawler stormtrooper" and give them red attack dice with surge!!!

More factions.

Keep the Imperials movie-canon Stormtroopers and such, and expand faction-wise.

My only concern for non ever green core units was Vader, but after seeing how he plays that won’t be an issue. Plus releases of neutral force powers upgrades (Vader already has a good set anyway), will keep him relevant as new stuff comes out.

Personally? I think a nice way of celebrating 1 Year Of Star Wars Legion would be to bring in a new Era of armies.

By that I mean do either -

A Prequel Trilogy Starter Box, with say, General Grievous vs Obi-Wan, with 2 squads of Clone Troopers and 2 squads of B1 Battle Droids, as well as a Support unit of an AT-RT and Droid STAPs. Sorta like what they're doing now for Empire V Rebels (albeit have said year be focused primarily on Republic V Separatists)

OR

A Sequel Trilogy Starter Box (which I can see us getting around the time Episode 9 comes out, assuming we have no new factions released by then) which comes out with Kylo Ren vs Rey, with 2 squads of FO Stormtroopers and 2 squads of Resistance Troops, and uhm, some supports (yeah not entirely sure what they could do with Sequel trilogy, but maybe something.)

16 hours ago, Soulless said:

Yeah, the ones who attacked the sandcrawlers who seem to be the only sharpshooting stormtroopers in the entire saga :D

In fact, call them "Sand Crawler stormtrooper" and give them red attack dice with surge!!!

Tantive IV

Echo Base

Battle of Geonosis

Battle of Utapau

Death Star was a ruse to get the homing beacon back to the rebel base (there's dialog in the film about this, how have you missed it?)

Battle of Endor was a trap and they did fine until overwhelmed by indigenous troops using asymmetrical warfare.

Edited by Zrob314

If you haven't guessed it by now, I'm a bit of a Star Wars fundamentalist - the Original Trilogy (plus Rogue One) is the only true Star Wars! What can I say? I'm old! ;)

I would be very suprised if FFG added new factions or prequel/sequel stuff any time soon. Their focus is very much on the Galactic Civil War in most of their Star Wars games.

Sadly I think "power creep" is very likely as newly released expansions overshadow the older ones ... in a commercial sense it's practically inevitable that new units are more effective than older ones in order to appeal to the more competitive players.

But GCW Legion is fine by me once an adequate variety of expansions have been released on that theme. Playing GCW games with Legion is what I bought into, not buying ever-increasingly effective units in which I have little or no interest.

Edited by Don Henderson fan club
changed word

As long as I get an ATAT.....

If this games stays in the OT i will be fine. I could always just use 3rd party PT stuff. (Speaking of which, does anyone know if there is anyone selling scale accurate clones?). If they do add a different trilogy i would prefer Prequels over sequels (more stuff + grevious).

6 hours ago, Zrob314 said:

Tantive IV

Echo Base

Battle of Geonosis

Battle of Utapau

Death Star was a rude to get the homing beacon back to the rebel base (there's dialog in teh film about this, how have you missed it?)

Battle of Endor was a trap and they did fine until overwhelmed by indigenous troops using asymmetrical warfare.

Tantive IV was literally them firing down a hallway. I guess I’m not impressed.

Echo Base didn’t really show troopers hitting much of anything. The violence was implied but not shown.

Geonosis was Clone Troopers. To be honest, you could have lit your farts and taken out battle droids in that venue.

Utapau? Which fight there?

I don’t think the entire Death Star crew was told to let them go. Though if that were true, that makes Luke/Han/Leia look really silly. My impression was always that Vader ordered the beacon onto the Falcon when he heard about the prison break, figuring its worth it to go for broke.

Overall I’d like to see some options for customization included in future releases. Just having interchangeable heads would make a world of difference. If I could get a couple different arm variations for squad leaders I would be a very happy boy.

New units I’d like to see for my main faction the Rebels;

- Saw and his Partisans. I think being armed with flechette guns and incendiary grenades would convey their more violent nature.

- Rebel Assult Troopers. The only group of Alliance fighters that have significant personal armor. Would be a great option for special forces.

- Alliance Pathfinders as seen in the Battle of Scariff. Not sure if these would work better as Corps or Special Forces

- Echo Base Troopers. More or less just a thematic variant of the Rebel Troopers.

- U-Wings. I love gunships/ troop transports

My top 3:

Dark Troopers with jumppacks and close quater weapons would be awesome.

Royal Guards

Dewback Troopers.

Honorable mentiones, Krennic with Death troopers. Krennic is probably the only other commander I would consider using besides Vader.

On 3/30/2018 at 2:09 AM, Zrob314 said:

Tantive IV

Echo Base

Battle of Geonosis

Battle of Utapau

Death Star was a ruse to get the homing beacon back to the rebel base (there's dialog in the film about this, how have you missed it?)

Battle of Endor was a trap and they did fine until overwhelmed by indigenous troops using asymmetrical warfare.

This makes me want ewoks for the rebels...

2 hours ago, codegnave said:

This makes me want ewoks for the rebels...

Remember that on Endor the Ewoks were shown dying like crazy to the Imperials, they just had a lot more in the ways of numbers in areas that they'd rigged with traps.

When you consider some of the beasties on Endor, the Imperials aren't that bad anyway.

1 hour ago, Shadows of the Future said:

Remember that on Endor the Ewoks were shown dying like crazy to the Imperials, they just had a lot more in the ways of numbers in areas that they'd rigged with traps.

When you consider some of the beasties on Endor, the Imperials aren't that bad anyway.

Yea, I still want them though! Cute little buggers, potential fun with terrain. Win-win!