I'm working on a blog article and I had a couple of sort of general questions for the community, if some would be so kind as indulge me.
Question 1
For me personally one comment I always have about CCG's in general is that unlike most games which are balanced mechanically with all components in mind (because you get all of them in a box) collectable games, in particularly random booster collectables where you can't control your content means that when you play (your collection/builds vs. someone else) there is a natural and inherent potential for imbalance. Another words... your collection defines what is possible in your decks and the same for your opponent, hence there could and probably will be a considerable difference between the two that can lead to balance issues in your matches.
As a reviewer I find it difficult to talk about game balance when it comes to games like Destiny because for one, I don't have the entire collection and probably never will and two, even if I did, my opponents might not which begs the question, are our matches balanced and is the game balanced if we don't have equal opportunity to build decks. I'm curious what the communities take on that topic is.
Question 2
Destiny in particular is unique as a collectable because in addition to cards your collecting dice to an extent, so while you might get a hero for example like IG-88 which is a legendary, if you want to run the two dice version of that hero you would need to get lucky a second time or potentially buy it from a 3rd party source. I'm a bit split on the concept of judging a games quality based on the business model of the game. Another words, this is a collectable game, we know that going into it that like any collection it will most likely always be incomplete to a point. Should the fact that you are buying a game that you know will always be incomplete unless you make a fairly heavy investment affect the score of a games review? I'm in particular curious if you guys think that reviews should give negative score to things that are advertised as being part of the game. For example say Twilight Imperium is a 6 hour game... it says that on the box.. as a reviewer do you think saying "the game is too long" is an appropriate negative to a games score, given that the game intends to be that long (just as alternative example to Destiny).
thanks in advance for any replies!
Edited by BigKahuna