Skills weirdness in Genesys

By Stacie_GmrGrl, in Genesys

And the idea of having these things separated is to allow more nuanced characters. You can be an extremely edgy character, always on your toes and jumping at the smallest of noises, yet if you need to search a room for evidence of a crime you are likely to overlook the small details. This would be a character with Discipline and Vigilance rather than Cunning and Perception.

In the conversion am doing for L5R, I mashed Cool and Discipline together. Initaitive is only Vigilance.

I separated Mechanics into Craft and Engineering, and I added Games, Arts, Perform, and Tea Ceremony, and am gonna give each of them their own unique flavor and place.