So Regionals here just finished, and now I find myself wanting to play something completely different, hence these builds:
Name: Sato's Hammer
Faction: Rebel
Commander: Commander Sato
Assault: Most Wanted
Defense: Planetary Ion Cannon
Navigation: Solar Corona
Hammerhead Torpedo Corvette (36)
• Commander Sato (32)
• Major Derlin (7)
• Ordnance Experts (4)
• Disposable Capacitors (3)
• Assault Proton Torpedoes (5)
• Task Force Antilles (3)
= 90 Points
Hammerhead Torpedo Corvette (36)
• Intel Officer (7)
• Ordnance Experts (4)
• Disposable Capacitors (3)
• Assault Proton Torpedoes (5)
• Task Force Antilles (3)
= 58 Points
Hammerhead Torpedo Corvette (36)
• Intel Officer (7)
• Ordnance Experts (4)
• Disposable Capacitors (3)
• Assault Proton Torpedoes (5)
• Task Force Antilles (3)
= 58 Points
Hammerhead Torpedo Corvette (36)
• Intel Officer (7)
• Ordnance Experts (4)
• Disposable Capacitors (3)
• Assault Proton Torpedoes (5)
• Task Force Antilles (3)
= 58 Points
GR-75 Medium Transports (18)
• Jamming Field (2)
• Expanded Hangar Bay (5)
= 25 Points
GR-75 Medium Transports (18)
• Jamming Field (2)
• Expanded Hangar Bay (5)
= 25 Points
Squadrons:
• 4 x E-wing Squadron (60)
• 2 x HWK-290 (24)
= 84 Points
Total Points: 398
This fleet wants to jump in the squads, then pound you with APTs from the hammerheads, ideally stripping tokens with intel officer (because I can't roll accuracies at all).
Then I made two screed fleets because I was bored:
Name: Screed's Raiders
Faction: Imperial
Commander: Admiral Screed
Assault: Precision Strike
Defense: Hyperspace Assault
Navigation: Superior Positions
Raider II (48)
• Disposable Capacitors (3)
• Heavy Ion Emplacements (9)
= 60 Points
Raider II (48)
• Disposable Capacitors (3)
• Heavy Ion Emplacements (9)
= 60 Points
Raider I (44)
• Intel Officer (7)
• Fire-Control Team (2)
• Assault Concussion Missiles (7)
= 60 Points
Raider I (44)
• Intel Officer (7)
• Fire-Control Team (2)
• Assault Concussion Missiles (7)
= 60 Points
Arquitens Light Cruiser (54)
• Admiral Screed (26)
• Admiral Montferrat (5)
• Dual Turbolaser Turrets (5)
= 90 Points
Arquitens Light Cruiser (54)
• Dual Turbolaser Turrets (5)
= 59 Points
Squadrons:
= 0 Points
Total Points: 389
And with Victories!
Name: Untitled Fleet
Faction: Imperial
Commander: Admiral Screed
Assault: Most Wanted
Defense: Hyperspace Assault
Navigation: Solar Corona
Victory I (73)
• Admiral Screed (26)
• Intel Officer (7)
• Fire-Control Team (2)
• XX-9 Turbolasers (5)
• Assault Concussion Missiles (7)
• Seventh Fleet Star Destroyer (5)
= 125 Points
Victory I (73)
• Intel Officer (7)
• Fire-Control Team (2)
• XX-9 Turbolasers (5)
• Assault Concussion Missiles (7)
• Seventh Fleet Star Destroyer (5)
= 99 Points
Victory I (73)
• Intel Officer (7)
• Fire-Control Team (2)
• XX-9 Turbolasers (5)
• Assault Concussion Missiles (7)
• Seventh Fleet Star Destroyer (5)
= 99 Points
Gozanti Cruisers (23)
• Comms Net (2)
= 25 Points
Squadrons:
• Ciena Ree (17)
• Valen Rudor (13)
• Lambda Shuttle (15)
= 45 Points
Total Points: 393