4 minutes ago, BadMotivator said:This can be solved by making models occupy a set volume based on their base size and that volume is what you draw LoS to, not the actual model.
IE: Make infantry models on 28mm bases occupy a cylinder that is 28mm in diameter and 3" in height. A Speeder Bike could occupy a space up to4" in height. And so on and so forth. And then saying that a model has cover if it is at least 50%(or some other chosen %) obscured.
Deciding how much of an invisible cylinder is visible has its own challenges. The easiest answer is to expect the players to use the models as provided and allow TO's the option to allow or disallow conversions. Modelling for advantage, or making modifications to a model to gain in game advantage, is a tricky subject. There is a fine line between conversions intended to look cool and conversions intended to gain in game advantage. That line can be super hard to nail down in writing. To quote Justice P. Stewart... "I shall not today attempt further to define the kinds of material I understand to be embraced within that shorthand description, and perhaps I could never succeed in intelligibly doing so. But I know it when I see it...". In other words, FFG may never be able to write adequate rules that allow conversions while preventing abuses... but it's super obvious when someone is abusing the system for gain.
