In the books ( fluff and actual game books ) It lists individual Void Kraken as creatures that ply the deep void and forgotten lanes that can measure many kilometers and can dwarf a battleship ( 8.5km long ) but in the Nid' specs the biggest listed is only technically a Grand Cruiser ( 7.5km long ) I have run across a few descriptions of them in all the books ive read and they are all in agreement with one thing...that the Void Kraken are solitary and that the larger ones of them dwarf a battleship for size. Im curious if anyone has done any specs on them. I've got Lodge Blackman's supplement for Nids to use to create the basics of one but again...its limited in size..
So...Im considering it from the standpoint of having it broken off from its splinter fleet long long ago...drifting and operating purely on instinct ( ie feed on asteroids and whatever else looks tasty ) until a Nid with suitable skill takes it over and starts to use it for their own ends ( a player running a Ymgarl Fleetmaster ) Now im at a loss since the sources all also point to variations within each class of ship tailor made....BUT...my issue..given the stated size of dwarfing a battleship....
What size range are we talking and what specs could be good for that ship as a base model to start with and work from??? Im leaning towards 16km long ( thats the tentacles included ) What im looking at to begin with for this one is going to be ALOT of work for the PC to get the ship going...Im only wanting to give it the Feeder Tendrils and Massive Claws ( limiting it to melee only...in so far as 8km tentacles go anyway ) a relatively slow speed ( but capable of bursts of speed at times temporarily ) and some heavy armor ( im imagining it was purpose grown ( like all Nids ) to be a line breaker and capital ship killer...heavier than usual armor and astounding melee damage potential with sudden bursts of speed to seem deceptively slow allowing it to close with its target faster than they want it to. )
Ideas?
The specs for the Tyrannid hive ship are thus:
Hull: Grand Cruiser equivalent Mass: 40 megatonnes Accel: 2.2 Gravities Max sustainable Dimensions: 7.5km long; 1.8km abeam
Speed: 5 Detection: +10 Armor: 21 Space: 90 Maneuver: +5 Hull Integrity: 90 Ship Points: 70
Weapon Capacity: Port 2, Starboard 2, Prow 1, Dorsal 1
Edited by Cobramax76