FAQ drop before worlds confirmed

By Karneck, in Star Wars: Armada

1 hour ago, Snipafist said:

If there is a flotilla nerf coming down in the newest FAQ (and I suspect that flotillas and/or Relay are getting hit with the nerf bat, msyelf), FFG already knows what they're going to do. Playtesters need to work on proposed ideas some time in advance to see what the consequences of various changes would be, just like they need to try out different versions of new stuff for months before it's released as a new wave. We don't know the specifics just yet, but FFG would have already pulled the trigger on if and what, so any proposals in this thread for or against such a nerf or what form it should take, provided they're written to influence FFG's decision and not just for conjecture, are wasted typing. Or, in short:

trpCvmT.jpg

I don't want to come off as attacking and apologise if it does but this really is captain obvious and a little high after the fact.

Most of this is conjecture and playets having a disscussion around flotillas. Its not like there is new articles or new stuff to talk about. Most of the disscussion is healthy and opinions on how / what people think about flotillas.

No body is suggesting FFG is trolling there own forum picking up ideas to release next week.

4 minutes ago, Radaeon said:

I don't want to come off as attacking and apologise if it does but this really is captain obvious and a little high after the fact.

Most of this is conjecture and playets having a disscussion around flotillas. Its not like there is new articles or new stuff to talk about. Most of the disscussion is healthy and opinions on how / what people think about flotillas.

No body is suggesting FFG is trolling there own forum picking up ideas to release next week.

Snips point is simple. FFG doesn't care what any of our opinions are on the matter. If you are pro-flotilla and want to keep it as is, or if you are pro-scatter nerf, or if you are pro-flotilla-nerf, it doesn't matter. FFG is going to errata whatever they want regardless of what we think, which makes this entire thread pointless. Yea, you can still discuss how to fix the game, but why?

It keeps intrest going in the game. Any half decent disscussion about Armada is better then none.

logging on and chatting about not much and sharing opinions was why forums were invented.

On 3/25/2018 at 1:11 PM, Snipafist said:

If FFG is watching this thread, I actually have a request for the next FAQ

2 hours ago, Snipafist said:

If there is a flotilla nerf coming down in the newest FAQ (and I suspect that flotillas and/or Relay are getting hit with the nerf bat, msyelf), FFG already knows what they're going to do. Playtesters need to work on proposed ideas some time in advance to see what the consequences of various changes would be, just like they need to try out different versions of new stuff for months before it's released as a new wave. We don't know the specifics just yet, but FFG would have already pulled the trigger on if and what, so any proposals in this thread for or against such a nerf or what form it should take, provided they're written to influence FFG's decision and not just for conjecture, are wasted typing. Or, in short:

trpCvmT.jpg

I mean...

:)

The reason to keep some discussion going would be if they implement some small change ( maybe can't be objective ships) but they find it doesn't move the needle enough. Then there is still likely some machine learning program sorting ideas and feeding them to the designers.

I'm really hoping they leave Relay as is, as it's the one feature they added that doesn't encourage a giant cluster-ball of ships and squads which makes this game a real PITA to play. I'm hoping they find a different solution, Relay has been wonderful at spreading the game pieces all over the mat, which is a good thing.

Aside from flotilla tabling, I think most people's issue with Relay is thematic, not mechanic.

Having half your ships deploy on the far side of the table and then just fly around an empty half of the board all game is just kinda... uncool?

2 hours ago, CaribbeanNinja said:

I mean...

:)

You're missing the point. The set-aside information I requested already exists in the most recent FAQ , I just want it to be put together in one place instead of spread across numerous entries in various parts of the FAQ. That's all. It's a matter of editing and formatting.

Asking for a specific errata is another matter entirely because it requires playtesting and it's too late at this point.

Edited by Snipafist
On 3/26/2018 at 11:10 AM, ripper998 said:

Also, if this rule does change, does that mean the upgraded flotilla versions are considered combat ships since they can shoot out of all sides? They are nearly nonexistent in today's meta.

What is this? Did they change the flotillas while I wasn't looking? I'm not aware of any flotilla with battery dice on all four sides.

20 hours ago, Ginkapo said:

One of the suggestions is that flotillas dont count for tabling. It sounds nice as it weakens flotillas. However, what will actually happen? 1+X fleets become 1+RX and 1+HX fleets where R and H denote raider and hammerhead lifeboats. Does this make much difference to activation or deployment superiority? Not in my opinion so why change it?

Yes, it does. For a start, each Raider or Hammerhead takes up roughly twice as many points as the same-faction Flotilla. That's a major reduction, for starters.

Secondly, while a flotilla is of limited combat utility, keeping a Raider or Hammerhead away from combat the entire game is a very questionably use of 30-40 points. They may want to hover around the edges, waiting for their moment, but if they do that, they risk getting attacked before they are ready. You know, tactical decisions and whatnot.

[sleep-deprived economist voice]

... on the margin...

4 hours ago, Snipafist said:

The set-aside information I requested already exists in the most recent FAQ , I just want it to be put together in one place instead of spread across numerous entries in various parts of the FAQ. That's all. It's a matter of editing and formatting.

Also, why can't they just have the errata and FAQ and the RRG in 1 document? They're re-editing the FAQ every time, so please just bite the bullet and edit the RRG instead and give us 1 PDF.

I am of the opinion that flotillas are probably fine as they are. I could see a change to Relay requiring the relay squadron to be within activation range of the activating ship. That just makes sense thematically and mechanically.

But many of the suggestions in here about flotillas — limiting the number of flotillas in a fleet, changing when or how flotillas may activate, etc. — seem heavy handed.

I don't know what you guys are seeing in your communities, but I'm seeing a lot of list diversity lately. Wave 7 has been pretty great for that.

On 3/28/2018 at 3:25 PM, stonestokes said:

I am of the opinion that flotillas are probably fine as they are. I could see a change to Relay requiring the relay squadron to be within activation range of the activating ship. That just makes sense thematically and mechanically.

But many of the suggestions in here about flotillas — limiting the number of flotillas in a fleet, changing when or how flotillas may activate, etc. — seem heavy handed.

I don't know what you guys are seeing in your communities, but I'm seeing a lot of list diversity lately. Wave 7 has been pretty great for that.

Locally we have never had more than 2 Flotillas on a table. I have never been to a regional or higher, but watching reports and seeing streams where all of the top list consist of 3+ flotillas is disheartening. I really dislike flotillas thematically. They are little transport ships that should not have much bearing on a fleet game, especially the GR75 that is basically a semi truck, but seeing their heavy presence in top level play they seem like a requirement in multiples. The only time flotillas are shown in the movies are evacuating Hoth, every space battle aside from that contains 0.

11 minutes ago, Cusm said:

The only time flotillas are shown in the movies are evacuating Hoth, every space battle aside from that contains 0.

Excuse you?





They're actually pretty relevant in space battles.... what they actually do I can't say lol But they are there.

6 minutes ago, Darth Sanguis said:

Excuse you?





They're actually pretty relevant in space battles.... what they actually do I can't say lol But they are there.

But they have a handful in those fleets with dozens of large ships, not 1 large ship with a dozen flotillas.

And we know they are throwing tokens to those big ships.

1 minute ago, Cusm said:

But they have a handful in those fleets with dozens of large ships, not 1 large ship with a dozen flotillas.

And we know they are throwing tokens to those big ships.

In return, yeah I can see that being true as there were supposed even more ships than shown. As for R1, I think there's at least 5 sets of 2 shown on screen, that's about 3 flotillas per 400 point fleet. Plus there's only 1 large ship there so the way that could be broken down is a 1+5 then a msu mass squadron fleet to accompany it. lol



14 minutes ago, Darth Sanguis said:

In return, yeah I can see that being true as there were supposed even more ships than shown. As for R1, I think there's at least 5 sets of 2 shown on screen, that's about 3 flotillas per 400 point fleet. Plus there's only 1 large ship there so the way that could be broken down is a 1+5 then a msu mass squadron fleet to accompany it. lol



But you really have to watch these scenes to tell they are there, where in some matches of Armada I have watched, they are the fleet and you have to look for the MSU. I really did not notice them in either movie before, but I still stand by my dislike for them thematically, even with a few of them in 2 movies.

Edited by Cusm

Judging by the fighters they control, I estimate that a flotilla is 8-10 actual support ships. A 1+5 Armada fleet would therefore have a ratio of about 45 support ships to each fighting ship. That is excessive to say the least and is certainly not the case in the films!!!

Edited by Don Henderson fan club
spelling correction
3 minutes ago, Don Henderson fan club said:

Judging by the fighters they control, I estimate that a flotilla is 8-10 actual support ships.

How'd you get that estimate? Aren't flotillas a 1/1 model to represented ship?

An ISD can control 4 squadrons in Armada or 72 fighters in universe. A Gozanti flotilla in Armada can control half that number of squadrons and as Gozantis can carry 4 fighters each in universe, a flotilla must contain about 36 / 4 = 9 ships. The number of fighters on a squadron stand and the number of ships on a flotilla stand just reflect that they represent more than one actual fighter/ship - it's not 1 for 1.

Edited by Don Henderson fan club
added "in universe"
1 hour ago, Darth Sanguis said:

How'd you get that estimate? Aren't flotillas a 1/1 model to represented ship?

Nobody agrees. Nobody agrees on how many fighters are on a stand.

FFG have never made it clear. So just bear that in mind

Fighters on a stand? 1, 2 , 3.....3!?

The number of fighters on a stand representing how many actual fighters were dark days.

Lets not return to them.

The key to take away from this I feel is that flotillas are on the big screen.

Additionaly they have more on screen time then a lot of other ships and fighters.

To me that means they are part of the overall theme.