9 minutes ago, phild0 said:If it helps, guys...
Id have been in the final of the "Hoth Open" with an arc dependant Imperial list with A) some better guesses on my part B) a little more variance to make up for wrong guesses C) the final shot of the match finishing off a 1 hull Lowhrick at range 3 or D) 1 more round lol. So, it IS possible to beat those Rebel lists at their own game (winning at time).
Not that I won't look forward to some changes, though. Pretty much all the Rebel lists are hard to overcome in 75 minutes. You have to come up with a game plan to kill that Lowhrick fast, and if it rolls above average evades, you've probably lost more than you've killed and will run out of time.
I had a similar experience this weekend playing imperials, although not quite as successful... I went 10-3 between the open w/ cut and the hyperspace, losing to 3 100pt rebel aces, and beating 2... and given 1 more turn two of those losses are probably wins. I found that the hardest thing to overcome was c3p0 either on low or miranda.