Customization and Conversions

By LordUrban, in Star Wars: Legion

Oh yeah. But I have some leftover resin lava bases from either Micro Arts or Secret Weapons that I just glued onto the existing base. It elevated him nicely and made him stand out more.

If the new bases weren't such a weird size/thickness, I could have just used the existing base by itself.

I also did cork under the unit leaders to be able to pick them out easier also. It's not as large of an elevation change, but it's still an elevation change.

Vader on Base small.jpg

Edited by TechLee

now, just to put some fuel on the fire... we measure LOS from a sculpts head. If we raise the bases or swap heads we can essentially change LOS... does this matter? will this matter in an organized play setting?

23 minutes ago, Wiredin said:

now, just to put some fuel on the fire... we measure LOS from a sculpts head. If we raise the bases or swap heads we can essentially change LOS... does this matter? will this matter in an organized play setting?

Well, it does change LoS but, just like tracers, it works both ways. As has been mentioned in at least one AT-ST thread, if your mini is taller it can see more, but is also easier to see.

1 hour ago, Wiredin said:

now, just to put some fuel on the fire... we measure LOS from a sculpts head. If we raise the bases or swap heads we can essentially change LOS... does this matter? will this matter in an organized play setting?

“Are we blind??? Deploy the Kaminoans!”

1 hour ago, NeonWolf said:

Well, it does change LoS but, just like tracers, it works both ways. As has been mentioned in at least one AT-ST thread, if your mini is taller it can see more, but is also easier to see.

This. I think the rebel sniper team coming out will love taking pot shots at raised Vader.

1 hour ago, NeonWolf said:

Well, it does change LoS but, just like tracers, it works both ways. As has been mentioned in at least one AT-ST thread, if your mini is taller it can see more, but is also easier to see.

This is true for any system that uses actual miniature height and terrain silhouettes for line of sight without abstracting it standardizing sizes or classes of cover.

However, different systems deal with that truth differently. Some call the mechanical effects a wash and leave it up to the player whether to mod or model intentionally I've way or another, others forbid the modifications in the name of standardizing the game mechanics of a model.

We won't know which philosophy we're dealing with until we see OP documents.

2 minutes ago, kaffis said:

This is true for any system that uses actual miniature height and terrain silhouettes for line of sight without abstracting it standardizing sizes or classes of cover.

However, different systems deal with that truth differently. Some call the mechanical effects a wash and leave it up to the player whether to mod or model intentionally I've way or another, others forbid the modifications in the name of standardizing the game mechanics of a model.

We won't know which philosophy we're dealing with until we see OP documents.

I concur, we won't know until the Organized Play rules are released.

Has anyone found any 27mm resin scenic bases for sale?

I've bought hundreds in the past for other games, but the infantry model size has generally been 25mm.

eg

SWM-BAS2501.jpg

29094155_159239938113897_899669159577649

waiting on some Green Stuff to get in stock and I can finish up his armor.

@Wiredin Gonna be Kreel?

22 minutes ago, OMGBRICK said:

@Wiredin Gonna be Kreel?

You know it. Need to modify the chest plate and give him another weapon.

I'm going to try and kit bash the team. Snipers next. Waiting on my order of green stuff so I can do some molding.

The sniper is going to be pretty intensive I think.... Looking at getting weapons from other minis too.

Edited by Wiredin
8 hours ago, MattShadowlord said:

Has anyone found any 27mm resin scenic bases for sale?

I've bought hundreds in the past for other games, but the infantry model size has generally been 25mm.

eg

SWM-BAS2501.jpg

Man, I wish. I think it's too early yet, as the base sizes weren't known ahead of time for the base makers. Soon, hopefully. :D

6 hours ago, Wiredin said:

You know it. Need to modify the chest plate and give him another weapon.

I'm going to try and kit bash the team. Snipers next. Waiting on my order of green stuff so I can do some molding.

The sniper is going to be pretty intensive I think.... Looking at getting weapons from other minis too.

I think the scope from the rebel ion trooper slapped on a DLT-19 would make a good start for a sniper rifle.

3 hours ago, FlyingAnchors said:

I think the scope from the rebel ion trooper slapped on a DLT-19 would make a good start for a sniper rifle.

It would be pretty much identical to the Imperial DLT-19X targeting rifle; perfect for a generic sniper unit IMHO. However, Misty's holding something non-standard because he has to be special. :P

151397.269977-SCAR-Troopers.jpg

9 hours ago, The Jabbawookie said:

It would be pretty much identical to the Imperial DLT-19X targeting rifle; perfect for a generic sniper unit IMHO. However, Misty's holding something non-standard because he has to be special. :P

151397.269977-SCAR-Troopers.jpg

I love the SCAR troopers! Do you think we will get them? Is a 7 man team which fits the legion units and they are so frigging cool. Only thing I would like to see translated is for them to be pretty much all specialists so the unit card is mostly the leader and maybe another mini but it has several heavy weapon slots to fit the rest... It will be cool to get them as a powerful but really pricy unit pretty much like Vader where you trade a good part of your army in order to field them.

4 hours ago, Andreu said:

I love the SCAR troopers! Do you think we will get them? Is a 7 man team which fits the legion units and they are so frigging cool. Only thing I would like to see translated is for them to be pretty much all specialists so the unit card is mostly the leader and maybe another mini but it has several heavy weapon slots to fit the rest... It will be cool to get them as a powerful but really pricy unit pretty much like Vader where you trade a good part of your army in order to field them.

Alternatively, they have multiple weapons listed on the card, with a corresponding image of the trooper +2 heavy weapons slots.

This way, if you like, you can have a 7 man unit with lots of weapons to fire, but every time you lose a mini, you lose some of your weapons.

2 hours ago, Indy_com said:

Alternatively, they have multiple weapons listed on the card, with a corresponding image of the trooper +2 heavy weapons slots.

This way, if you like, you can have a 7 man unit with lots of weapons to fire, but every time you lose a mini, you lose some of your weapons.

But you wouldn't lose weapons at first. The heavy weapon slot minus could still fire any of the weapons on the base card.

1 hour ago, kaffis said:

But you wouldn't lose weapons at first. The heavy weapon slot minus could still fire any of the weapons on the base card.

Maybe I should change it. The unit consists of literally just the unit leader, with 6 Heavy Weapons slots for the other 6 members of the squad.

8 hours ago, Andreu said:

I love the SCAR troopers! Do you think we will get them? Is a 7 man team which fits the legion units and they are so frigging cool. Only thing I would like to see translated is for them to be pretty much all specialists so the unit card is mostly the leader and maybe another mini but it has several heavy weapon slots to fit the rest... It will be cool to get them as a powerful but really pricy unit pretty much like Vader where you trade a good part of your army in order to field them.

I don't think they would, but it would be really awesome.

In my painting thread I am going to be doing the whole squad to the best of my abilities. As you saw above my Kreel is almost there, going to change the chest plate a bit and add some greebling. I also got concepts on how to do the rest of the squad.

hummmmm... That sniper rifle is going to be interesting. I was going to use the DTL rife and add a scope... I might need to use some greenstuff to modify it a bit... or maybe I can find a Barret 50 cal and modify it.

Edited by Wiredin
5 hours ago, kaffis said:

But you wouldn't lose weapons at first. The heavy weapon slot minus could still fire any of the weapons on the base card.

And that's what I was proposing :)

I'm planning to give the Snowtroopers arms to normal Stormtroopers and add a pauldron to everyone of them --> Fieldtroopers http://starwars.wikia.com/wiki/Field_stormtrooper

IMHO Snowtroopers are to specific for one kind of terrain/table.

The Snowtrooper bodies geht the normal ST arms making them alternative ST for cold environments.

1 hour ago, RogueLeader42 said:

I'm planning to give the Snowtroopers arms to normal Stormtroopers and add a pauldron to everyone of them --> Fieldtroopers http://starwars.wikia.com/wiki/Field_stormtrooper

IMHO Snowtroopers are to specific for one kind of terrain/table.

The Snowtrooper bodies geht the normal ST arms making them alternative ST for cold environments.

I also believe that "snow"troopers are a little too specific for my taste, I think i'll simply go with a different paint scheme for them, making a variation on Clone Wars Galactic Marines --> https://vignette.wikia.nocookie.net/starwars/images/c/ce/Galactic_marine.jpg/revision/latest?cb=20051105040321

Just say they're "hostile environment troopers", that;s what I do in my headcannon :)

6 hours ago, RogueLeader42 said:

Th e Snowtrooper bodies geht the normal ST arms making them alternative ST for cold environments.

I'd be careful with this. If the organized play rules have anything prohibiting modifying models so that they're easily mistaken for other units, this is exactly the kind of thing that would qualify, imo. You'd risk running into a lot of tournament judges that would rule that you're making it too easy for your opponent to mix up what the unit is supposed to represent, here, I think.

On 01/04/2018 at 10:07 PM, kaffis said:

I'd be careful with this. If the organized play rules have anything prohibiting modifying models so that they're easily mistaken for other units, this is exactly the kind of thing that would qualify, imo. You'd risk running into a lot of tournament judges that would rule that you're making it too easy for your opponent to mix up what the unit is supposed to represent, here, I think.

This is going to be a real issue if FFG take that line - they've released a game that appeals to traditional hobbyest wargamers as much as their existing audience, if they turn around and basically outlaw all the things that hobbyists like to do(conversions, counts-as, custom bases etc) for "official" play a decent chunk of them are just going to walk away again. They might not care, of course, providing they flog a few extra boxes of models to them first, but if FFG were hoping to keep those new customers they might end up surprised just how important something as small as using a certain kind of base or being able to make a custom character model for their army leader is to a lot of people.

I've added some frontal armour to the AT-RT shield, then given it a P40 Warhawk, 'shark teeth'...er, I mean 'krayt dragon teeth' custom paint job. I've got a lot of weathering and touch-ups still to do, but couldn't wait to share this project. Sorry about the awful pic - it won't let me upload decent size images.

2631b.thumb.jpg.e8fe57f970f49ad92c124236c00b13ff.jpg