whats the max manovers you can do in a turn??

By mcdead, in WFRP Rules Questions

whats the max manovers you can do in a turn??

1+ the max fatigue the character can endure before unconsciousness (= Toughness x2 +1 fatigue)

willmanx said:

1+ the max fatigue the character can endure before unconsciousness (= Toughness x2 +1 fatigue)

Minus any Fatigue suffered in previous rounds.

mac40k said:

willmanx said:

1+ the max fatigue the character can endure before unconsciousness (= Toughness x2 +1 fatigue)

Minus any Fatigue suffered in previous rounds.

Plus any free manoeuvres gained through Actions and other effects.

In essence there is no maximum, there are only consequences that may render you unable to perform anymore, i.e. passing out from fatigue, actions performed by you or others, GM influence or inderdiciton. A character may continue to take manuvers as long as he/she is elligible and either has free maneuvers, to take or is willing to gain +1 fatigue to gain another maneuver.

BCA said:

In essence there is no maximum, there are only consequences that may render you unable to perform anymore, i.e. passing out from fatigue, actions performed by you or others, GM influence or inderdiciton. A character may continue to take manuvers as long as he/she is elligible and either has free maneuvers, to take or is willing to gain +1 fatigue to gain another maneuver.

On p. 62 of the Rulebook under the Passint Out & Strain section it says the following:

Likewise, if a character suffers more fatigue tokens than twice his Toughness rating, he falls unconscious.

So there is an upper limit, which is nominally twice your Toughness unless some talent, fortune points or some other mechanism is used to remove fatigue.

BCA said:

there are only consequences that may render you unable to perform anymore, i.e. passing out from fatigue

Yeah, I know...see