Movement across <Height X terrain

By Voloch, in Star Wars: Legion

How to you resolve movement over terrain less than Height X?

Ex: I want to move troopers onto a LOS-blocking terrain piece that is, let's say, 3 inches high. It's sides are near vertial but the height of the terrain does not warrant a climb check. Do I count the sides of the cliff as part of the movement? Or is movement only measured horizontally? Can't find anything in the rules or RRG but maybe I overlooked it.

Main rule: determine effects of terrain with your opponent before the game. Likely rulebook decision: difficult terrain for ground units to move through (reduce speed by one).

1 minute ago, Big Easy said:

Main rule: determine effects of terrain with your opponent before the game. Likely rulebook decision: difficult terrain for ground units to move through (reduce speed by one).

I'm agree, first you and your opponent need to define which terrain has height 1, don't need to be exactly 1 to determine that you need climb to go to the top. Then everything smaller than that which you can go to the top should be just difficult terrain.

But you still only measure horizontally?

With difficult terrain yes, only horizontal.

Under the Climb and Clamber entry in the RRG, on pg.18, it states:

Quote

A unit does not have to climb or clamber to move over or
onto terrain that has a height that is equal to or less than the
height of its unit leader’s mini.

For example, a Stormtrooper unit can move over a barricade
by performing a standard move. However, the unit will
reduce its maximum speed by one because the barricade is
difficult terrain for trooper units.

Therefore, anything that is taller than the leader of a unit up to height 1 can be climbed. There is also the example on pg.9 of the RRG that shows how to deal with Climbing and Clambering.

Ooo, I missed that one. I had been looking for essentially that rule, thanks!

3 hours ago, NeonWolf said:

Under the Climb and Clamber entry in the RRG, on pg.18, it states:

Therefore, anything that is taller than the leader of a unit up to height 1 can be climbed. There is also the example on pg.9 of the RRG that shows how to deal with Climbing and Clambering.

You know, this means that the AT-ST is probably never going to have to Climb anything...just step over it slowly...

3 minutes ago, NeonWolf said:

You know, this means that the AT-ST is probably never going to have to Climb anything...just step over it slowly...

That doesn't apply to the AT-ST because Climb and Clamber is only available to Trooper units (and the AT-RT due to its special rules)

Ground Vehicles have a different rule for ignoring terrain:

While performing a standard move, a ground vehicle can move onto or over a piece of a terrain that has a height that is equal to or less than half the height of the unit leader’s mini.

Hopefully this doesn't lead to people modelling their AT-STs on their tip toes.

26 minutes ago, LunarSol said:

That doesn't apply to the AT-ST because Climb and Clamber is only available to Trooper units (and the AT-RT due to its special rules)

Ground Vehicles have a different rule for ignoring terrain:

While performing a standard move, a ground vehicle can move onto or over a piece of a terrain that has a height that is equal to or less than half the height of the unit leader’s mini.

Hopefully this doesn't lead to people modelling their AT-STs on their tip toes.

Fair enough, I thought it may be something like this. Rather distracted at the moment so didn't go tracking down all the info like I usually do.

Nobody should be concerned about getting rules wrong at this point. The game isn't even technically out yet. Right now we're all just finding questions and crowdsourcing the answers.

That said, vehicles have way fewer types of difficult terrain. A barricades and fences are just regular terrain to most vehicles, they can actually step right over.