Death Watch Mandalorian

By AceSolo5, in Star Wars: Edge of the Empire RPG

Hi,

Has anybody got stats for a member of Death Watch?

If not, what do people think... Do I use Minions for the majority & throw in some rivals as their Captains or is the general consensus that these are a step up & their rank & file would all be Rivals?

Cheers in advance :D

Depending on the encounter you are planning.

A full blown raid of a whole group of the mandos? 2-3 minion groups of 5-8 per group, a rival seargeant to each group and one Nemesis Mando-Overlord to lead them.

A little encounter of three against your players, all three rivals.

The Boss encounter in their base? Nemesis overlord with 12 man minion shild attached + 4-5 minion groups of 5-8, same number of seargent rivals as players in the group. If your players already have some great gear put in another Nemesis with support abilitys to spice things up.

stats:

minions 3/3/2/2/2/2 - Groupskills: Any weaponskill, vigilance, cool, discipline, perception, piloting(planetary) [for the jetpacks], heavy armor with 2 soak and Jetpack

Rivals minimum 3/3/2/2/2/2 (increase it to nearly match your PC) Skill: Any weaponskill 2, vigilance 1, cool 2, discipline 2, perception 1, piloting(planetary) 3[for the jetpacks] heavy armor with 2 Soak, Def 1/1 and Jetpack

Overlord Nemesis start at 4/4/3/3/4/3 (increase to keep him stronger than your players) Skills: Advasary 2-4, Weapons Skills X (X=same the highest weapon skill a PC has), everything else 3-4 as needed. Mandalorian Heavy Armor, with soak 3, Def 2/2, Jetpack, inbuild holsters for up to 6 Weapons, Cortosis (Beskar), HUD display to reduce setback on visuals, all weapons with personalized hilt to remove a setback and add accuracy.

Other Talents like parry, dodge, sidestep, deadly aim as you see fit and as needed against your PC.

Awesome!! Cheers Nightone... that will do very nicely :)